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Happy Culinary

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Credits & Info

Uploaded
Jan 20, 2017 | 7:50 AM EST
  • Daily 3rd Place January 21, 2017

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Author Comments

There’s lots of foodies living in this small town and they’re always searching for great places to eat. Can you design a super cool culinary district for them in this simulation game? Build hot dog stands, cafes and other businesses filled with super yummy food for all of your very hungry customers. Visit our website www.LittleGiantWorld.com to get latest news about our project.

Reviews


mousebousemousebouse

Rated 3 / 5 stars

Fun time killer, but buggy after a while. When I went back to load the game some of my decorations were gone, my upgraded buildings went back to one star, some of the prices went back to 100, and I was not able to get extra upgrade 5 even though I bought everything. It's a fun and cute game, but I'd like to be able to complete everything after all the time and effort I put into it.



lilliannalillianna

Rated 1.5 / 5 stars

A lot of bugs, one major is when upgrading my shops it stays at 15/15 instead of increasing to 20/20 and so on. Also the wheel is never the right prize.


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LinkTheChainLinkTheChain

Rated 2.5 / 5 stars

It's a fun little game, until all the bugs start to come forth:

1) The money doesn't add/subtract correctly. I had ~3000, bought a decoration for ~2000, and it put me at -1276. This issue happened twice, and once I wasn't able to restock my stands because of it.

2) The slider at the bottom does not allow you to go to the edges of the screen. I had to use the arrows at the top where the menu is, and it goes by so quickly, that I had to quickly swipe my mouse over them, one and then the other, in order to see my two stands completely.

3) I was unable to place decorations near my stands. If I tried to place, say, a bench near a stand, it wouldn't work. I had to place it a small distance away. Same with the stands. If this isn't a bug, and you intended for things not to be this close, you should have an indication somehow of the build space.

While #2 and 3 were annoying, it was #1 that made me stop playing. For a game that's all about earning money, the money mechanic is the one thing that shouldn't be broken. If you could fix that, I would still be playing.


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ManOfDarknessManOfDarkness

Rated 3 / 5 stars

Neat little time killer, though after a short time can become tedious and repetitive. Not sure what's up with the people who seem to get triggered as hell near my shops, but I do know they sap money if they go unchecked which can be a pain in the ass. Nice to have the cop who helps out with those pests, but I've not seen an option to hire more security which would be handy.
The difference between stalls, restaurants, and outlets seems to be scattershot, along with the upgrades for better income for each of those types that don't quite match well with when they're buildable.
Speaking of building, the mechanics for that can be a pain as well. It'd be cool to have some indication (outline of building turns red if "colliding") otherwise it's guess work and plenty of *click* "...son of a b..." *click* repeat. Same goes for decoration.
Guessing by the author comments this will be an ongoing project, and if so I look forward to the improvements. All in all, not bad to kill some time.


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DraigonDraigon

Rated 0.5 / 5 stars

Game seems to have a lot of issues. It's difficult to tell if your building too close to another or not as there is no indication. When building, I often found that the new item would get stuck and not let me move it in a certain direction. It would also sometimes not let me click the check even though i had enough to pay for it. After I upgraded the shops the first time, customers wouldn't buy anymore so I'm stuck.