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Flakmeister

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UPDATE: WARNING! If new tabs are opened when right clicking, try turning off mouse gestures in your browser! This problem has been confirmed with Opera.
UPDATE: Added alternative shooting controls.

Defend a remote factory town from air raids in a fictional 20th century war.
The enemy is closing in on the Imperial Silver Army, and winter is here. Will you survive until the next year? Will you become a hero, or end up on the losing side?
Your only hope is a cutting-edge anti-aircraft turret, the Flakmeister.

Controls:
Left and right mouse for shooting, or '1' and '2'
P to pause.
L to lock mouse.
Q,W,E,R,A,S,D,F for abilities.
Left click to install, right click to uninstall upgrade.

Update 1.0.3: Added new model for destroyed plane type 1. Fixed death model bug.
Update 1.0.4: Game pauses when changing tabs.
Added model for destroyed plane type 2.
Update 1.0.5: Tweaked the Sonar Pulse and Cripple abilities.
Update: Reduced recoil. Further reduced for easy mode.

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Pretty nice game. I'd like to see a few additions though:
Upgrades to increase fire rate and reduce recoil though
Different radar icons for bombs vs. airplanes and to differentiate airplane sizes
Radar placement is also kind of poor, I rarely found myself looking at it.
The symbols on the planes and bombs weren't explained--apparently one of them was actually helpful, but it wasn't made clear at all

Quite fun so far though.

This is a good and challenging game... I had to change difficulty on lvl 6. It saves your progress but not your settings :P

Quite nice and very addictive. I liked the variety of enemies and the recoil / inaccuracy made it feel real somehow and more challenging; also the changing backgrounds and the ability to shoot off the bombs. for protection (how nice of the enemy to drop them slowly with parachutes...). There were some issues though:
* Noticeable lag, especially with large numbers of enemies or smoke bombs.
* Two completely identical barrels, each upgraded separately with the same upgrade paths. Felt weird... and some upgrades (mainly the volley) are very powerful and practically obligatory, while others are difficult to notice the advantage of, especially when needing to activate them for a short period of time.
* Icons on enemy planes and bombs weren't explained at all, except for the exclamation marks. Took me quite a while to figure out the smoke bombs... and I'm still not completely sure I should have let health packs just drop and not shoot them.

Borington responds:

Hi! Thanks for the detailed feedback. I would like to know what browser were you using while playing the game (because of the lag).

nice game going on my faves reminder to ppl just in case i missed it or over looked it to bring back the mouse pointer press the "esc" key to me a min to figure it out but like the game keep it up

This was excellent. I encountered no glitches, the difficulty was perfectly gauged in how it increased over time -and for me, occasionally quite hard-, the graphics were delightful for the type of game it is, over all, just excellent.
I get the impression that there simply aren't enough points possible to earn all the upgrades, but that's not a flaw, it forces the player to choose their particular strategy in upgrade buys.
Very well done folks.

Credits & Info

Views
63,746
Faves:
101
Votes
408
Score
3.70 / 5.00

Uploaded
Jan 8, 2017
12:09 PM EST