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Shadows 2 - Into light

Score:
rated 2.79 / 5 stars
Views:
1,542 Views
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Genre:
Action - Platformer - Other
Tags:
are
even
memes
danker

Credits & Info

Uploaded
Sep 24, 2016 | 10:35 PM EDT
  • Daily 3rd Place September 26, 2016

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Author Comments

After a lot of positive reaction from the first game, I decided to make a second shadows game!
NOTE: Instructions are in-game.
Before you leave a reveiw saying it's short, Please note the game is far from done, And only the physics engine and these few levels are currently in. More is soon to come!
If you get stuck, reload the page. :)

Reviews


newtoncnewtonc

Rated 4 / 5 stars

very fun game, like the first one, got stuck in a wall during the 4th or 5th level switched from white with the grey and was inside a wall. still could use some calming piano music in my opinion!


MurphyMinecraft responds:

Thanks! I'm still looking for a song that will fit the game.


KodaTheWolfKodaTheWolf

Rated 4 / 5 stars

I love it! It's a great, simple platformer that has a good concept. I like that the goal of the game is inevitably easy, but being blinded from the platforms makes everything trickier. It would be nice to see some harder levels, but all-in-all it is a great game, but not perfect or wowing.



PikacraftGDPikacraftGD

Rated 5 / 5 stars

noice scratch game, did you use the main sb2 to swf? (the one that scratch says in the wiki)


People find this review helpful!
MurphyMinecraft responds:

No, i used junebeetle's and i forgot to tick "start instantly" so that's why the green flag is there on this game and not the 1st. :D


Mmmacaron5060Mmmacaron5060

Rated 3.5 / 5 stars

Did you use Scratch? Really nice!


People find this review helpful!
MurphyMinecraft responds:

Thanks! I did use Scratch.


enimalxenimalx

Rated 2 / 5 stars

Clunky mechanics and buggy hitboxes. Not a very good start. If I had to suggest something, it would be to zoom to the character, such that you only see a little distance beyond your 'light'.The concept of light and darkness is nice, but it needs to be implemented differently for it to be even remotely fun. Fix the clunky mechanics by implementing smooth Mario-like jumps and the buggy hitboxes and we have a winner (assuming the levels are well thought out and fun).


MurphyMinecraft responds:

I'd have to re-do all of the levels to make the jumping less sensitive.
And i'd have to make a scrolling engine to zoom in to the character.