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Pyramid AI

Score:
rated 2.81 / 5 stars
Views:
1,681 Views
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Genre:
Strategy - Tower Defense
Tags:
towerdefense
ludumdare36
ld36jam
ancienttechnology

Credits & Info

Uploaded
Aug 31, 2016 | 4:39 PM EDT

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Author Comments

Rate my game!
http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=112471

You are an Artificial Inteligence left to protect a very precious piece of technology. Having the tomb of his masters invaded, it's your time to protect this sacred technoly from the hands of those who are not worthy.

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UPDATE 09/12: Following some suggestinons, I decided to make some changes. I don't plan to fix the game entirely since I'm working on other projects, but I agree with a lot of what you guys said, and since they don't see like big changes I decided to do some.
- I changed the controls to amore confortable scheme
- Now there's a minimap (sorta)
- And now there's a visual feedback when you're near a weapon but aren't possessing it.

Hope these changes will make the game more easy/confortable to play! =D

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Controls:

WASD = Movement
Right Click = Control Weapon
Left Click = Activate Weapon
E = Activate Slow Motion

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Hey, this is my first LD! I couldn't make it to the compo, but at least I was able to make it playable for the jam! :D

Hope it's not too buggy, haha.

Reviews


DoctorStrongbadDoctorStrongbad

Rated 2 / 5 stars

Pyramid AI is a tower defense game. Graphics are nice, but have room for improvement. There should be a larger variety of towers. Not bad for a Ludum Dare game.



eglenceeglence

Rated 3 / 5 stars

Idea is good, exec is not bad if made in haste.

Pixel view is neat. Full mouse control could be better.

Human animations are a bit exagrrated.

Enemy health bar is a must.

2 Way points - need to posses 2 different weapons at the same time. So possession can have some time limit, I can posses 1 and let it on auto, go and posses another one.

Music On / off.

Didn't play much, those are my experiences.

This game is promising good time with a few tweaks.



PsychknightPsychknight

Rated 3.5 / 5 stars

Not bad. But you desperately need some kind of indication to tell the player that they have been moved into and especially OUT OF a weapon.. visual or even auditory, any kind of indicator or notice would be helpful in playing the game. After getting a hang of that (as it is required to play the game with any skill), the game is, like I said.. not bad