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Steam Heart

rated 4.00 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Aug 29, 2016 | 10:14 PM EDT

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Author Comments

It's done! Made in under 72 hours for Ludum Dare (ldjam 36). The theme was Ancient Technology, so I went with Steampunk-ish setting.

The game isn't well optimized for flash as it was intended to run on a window exe format, so please excuse some bugs and slowdown here and there.

(You can edit the controls in the options menu to some alternatives)
Arrows: Move
Shift: Jump
Control: Shoot
\: Change Weapon
Space: Dash (you can also dash by pressing down and fire) (Dashing makes you invincible Dash through enemies, bosses and bullets!)

You can change the controls to different types in the options menu.

Greenlight previous LDjam game:

Hope you enjoy!



Rated 4.5 / 5 stars

I really like this game. So much that when I got my nerdblock with the USB SNES controller, the first thing I thought of was this game --- I do agree, the controllers are a pain. But it's a simple fix with Joy2Key. And when you get past that, it's an awesome game.

Also, for anyone having trouble with the tentacle boss, it's very easy -- just follow this pattern:
Go to the edge of the map and wait for the bubbles
Start walking counting the three tentacles and then step to the almost edge of the map
When the bubbles start popping up, go to the opposite side from where you're actually gonna go
Wait till the tentacle pops up and use the dash to cross it
Wait a second and use the dash again and the boss will pop up where you last were


Rated 3 / 5 stars

Overall i think some of the sounds are too sharp.
Octosmash is a bit unfair in how it always knows where to resurface so it can hit you,add a 2 sec delay on that.
And the vine beast's vines need to have a bit less health.
I could not get past the octopus robot,so take this review with some salt.
Also the controls are tanky but, i think this is made like a 16-bit game so i suppose it is made like that in mind.


Rated 3 / 5 stars

Controls is bad..

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Rated 3.5 / 5 stars

Played this all the way through, and I feel that it deserves 3 and 1/2 stars. The controls need some work and perhaps an in-game explanation of them would be a good thing to include. The game is colorful and fast paced which is great to keep the player interested for a while. Some of the bosses seemed a little TOO easy, and I never felt any sense of danger about how low my health was.

Overall, I'd have to say this: Make controlling the game easier and more comfortable, actually explain the controls in-game and lastly, add a bit more challenge to the game. Other than these small things, I loved it! Great for a quick 3 day project.


Rated 0.5 / 5 stars

the worst control ever

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