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Resident Evil Ebola

rated 3.83 / 5 stars
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Adventure - RPG

Credits & Info

Aug 29, 2016 | 2:00 AM EDT
  • Daily Feature August 30, 2016

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Prelude 5 Points A taste of things to come..
First Encounter 10 Points Is It human ?
Clue Me In 25 Points Discover Your First Piece of Evidence
Don't Laze Me Bro ! 50 Points Escape the Lazer Room
Mr.X 50 Points Defeat the Ultimate Tyrant
Sandwiches 50 Points Escape the Trap Room
Stay Down ! 50 Points Drop T-103 during your second encounter
Stranger 50 Points Do business with the mysterious Merchant
B.O.W 100 Points Defeat the mutated monster
Chapter 1 100 Points Complete Chapter 1

Author Comments

Patreon (: Support the cause !

UPDATE - Thank you to NG for the Daily Front Page ! Also to everyone that actually contributed to this game ! Couldn't have been done without all of you !

What starts out to be a series of bizarre murder cases, soon shapes out to be an overwhelming web of mysteries surrounding the emergence of a new zombie outbreak. Survive the encounters with genetically modified zombies and B.O.W's, Investigate the mysteries of the mansion. And stay alive any way possible.

Being a huge fan of Resident Evil this game has always been something I've wanted to accomplish and what better way then to build it around Metal Slug as the zombies and environments that appear in the various popular MS titles perfectly fit my needs for this project.

P.S Lets face it, the Jackets the Metal Slug characters wear resemble S.T.A.R.S members jackets so why not

- Also due to my lack of knowledge when I first began this project (Late 2014) their are many things I left out that could've been helpful and better in result (SharedObject, Faster Frame Rate, Linking Items etc.) but in future installments these are things I'll definitely incorporate.

-Game Save-

Save your progress at the typewriters that show up in the game, if you die you will respawn at your last save !


Interact with the Merchant to purchase weapon upgrades !


Arrow Keys - Move around

S - Fire Primary Weapon

D - Fire Secondary Weapon

A - Survival Knife

W - Fire Upwards with Handgun (Doesn't consume ammo)

F - First Aid Spray

ENTER - Open Doors / Interact with Environment

SPACE - Open Inventory


Faster Rate of Fire (Handgun) - Hold S to fire rapidly

Samurai Sword - A to use (replaces Survival Knife)

Explosive Rounds (Handgun) - Tap S to fire then S again to detonate bullet (replaces normal bullets)

Grenades - G

My Official Speedrun / All Medal Tutorial -



Rated 3.5 / 5 stars

Good game, a true homage to the Resident Evil Franchise! look forward to the next chapter.


Rated 5 / 5 stars

Just Damm Fucking Awesome, but WTF all are more bigger than th player?


Rated 5 / 5 stars

This was damn good! Everything was great. The story was well written and the voice acting was not to shabby. The gameplay was top notch and used the elements of resident evil franchise very. The game just has a lot of polish and care put into it that really makes the experience worth. Very solid work my friend.

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Rated 5 / 5 stars

Metal Slug in Resident Evil universe? Great for me! Both are high on my personal list of favourite games. This one is done really well, keeps specific climate of original RE games, the plot is leaded well and it's just fun to play. I'd love to see next chapters.
However there are few things that could be improved.
1. It looks like the enemies are able to hurt you even though they are not close enough to you.
2. I started to use knife-only pretty fast after obtaining it, because it's more powerful in compare to the gun.
3. While fighting with last boss, when the spikes were coming down it seems like I was spawning right under them. Like i was running to the left side of screen and my character suddenly appeard in the middle of screen just where the spike was.
4. It's probably something other than the game, but even though I've finished whole game I haven't earned any of the medals. It's not really an issue, just writing about it so someone could explain to me what's wrong with that :>

Anyway thank you for making this game, it was really nice to play ;)

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Rated 3 / 5 stars

My three biggest complaints with this tribute (which for the rest is overall decently done, mind you) are :

1) There's little point to using the gun until you've upgraded it with the explosive bullets because the combat knife, while riskier, does kill enemies way faster;

2) I feel like the hit-boxes for the enemies are a bit wack, when you stab them with a knife, they can easily damage you from a few "meters" away even if their sprite doesn't touch the player character's in any way. Same kinda goes for when you shoot them. Sometimes it shows blood, confirming a hit, but more often it doesn't making me personally unsure if the bullet hit registered or not;

3) Out of all the upgrades, I don't see why you would not buy the explosive rounds once you can, as all the other options are inferior unless you fancy a challenge.

And one last minor complaint is, there wasn't enough shotgun ammo in this chapter to even justify really using it which is a shame. My point being is that way it feels useless if you can just use the handgun (with much more ammo to find around for) in combination with the knife.

Anyhoo, all that said, I'll be awaiting a second chapter. Can you already tell me if it will carry over saves from this one?

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MetaMike responds:

Thank you Winmugen, as always your reviews are helpful to each precise detail ! Things may be a bit out of sync and wacky, I can assure you this will be fixed with future installments, the explosive rounds definitely make things easier and all else useless, Thanks for the review my friend.