A space game without Space.
Space, you fly, you explore, blow stuff up. I've seen it so many times. Time to raise the bar. In this thing you are not going to fly around a universe. In this thing - you gonna fly BEYOND the universe.
Or if you want to get technical - the space between Universes. An endless plane of twilight, made out of echoes and shards of other universes and realities. The space beyond space. A vibrant canvas, on which all the realities are painted. Full of wonders and horrors.
Ever seen that movie "Event Horizon"? I've been always curious about that place, that the ship went through, that other, twisted dimension. Well, if everything goes as planed - you might have an opportunity to find out. Or at least, see and experience my vision of it.
I want to throw the player in Event Horizon movie setting. There's not a lot of those on the market. I mean sure, Dead Space, newest Alien and such. But they are all FPS,shooters or survival horrors. And most of them are story-on-rails. I don't like that. And I want to change that. I want to explore the horror. Map it.
Planets exploration, blowing ships up, trading, gearing up. Its the same form, the same matrix over and over with little to no change. I want to evolve the genre, enrich it with new materials. Experiment.
ukryty wymiar, event horizon, space exploration, indie game, Sci-fi, Science Fiction, silent hill, space horror, science fiction horror, drone locker, antumbra, deadspace, alien, predator, space game, star citizen, elite, star control, parkan, weird worlds, no man's sky, surreal, creepypasta, interstellar,