Be a Supporter!

Forward

Score:
rated 3.13 / 5 stars
Views:
9,375 Views
Share Links:
Genre:
Action - Platformer - Other
Tags:
colorful
difficult
flipper
minimalistic

Credits & Info

Uploaded
Jul 1, 2016 | 2:36 PM EDT

If you liked this, check these out!


Author Comments

EDIT: Wait, seriously? We're already frontpaged? That was quick XD Thanks guys!

Welcome to Forward! This game is all about running and jumping and flipping and warping and jumping some more and hitting stars and hitting doors and hitting flippers and hitting your head on walls and all that fun stuff. The controls are explained in-game, and they're aren't the most intuitive controls in the world. You'll have to get used to them to overcome the challenges ahead, and they aren't easy...

Keep in mind that, for both of us, this is our second game. It isn't going to be the best thing you've ever played, but I hope it's not trash, either. There are going to be bugs, and there are going to be problems, so don't get super disappointed when you encounter them. We would appreciate it if you mentioned these problems in a review in a constructive manner, as that feedback is what's going to help us fix them and create better content in the future. Thanks!

So here we go... Forward. Enjoy!

We now have an official forum where you can list bugs and stuff. Check it out here: http://www.newgrounds.com/bbs/topic/1411393#bbspost25868130_post_text
----------------------------------------
CHANGE LOG

v1.2 - July 7, 2016
Fixed bug where jumping wasn't working when running up to a raised platform
Fixed "wall hugging"
Introduced game forum

v1.1 - July 1, 2016
Fixed some platform sprite errors
Fixed a level with 1 too many stars
Reduced starting volume for background music and sound effects to half in order to reduce lag
----------------------------------------

NOTE: The medals are currently in development. It is currently not possible to get any of them. Also, if you are experiencing some lag, try turning down the background and sfx volumes by entering the pause menu (done my pressing "p") and then moving the sliders to the left. If the arrow keys don't suit you well, you can used W and S if you are more comfortable with it.

Reviews


DjDragonfireDjDragonfire

Rated 5 / 5 stars

it occurs to me i haven't written a review for this despite me playing this when it came out. Anyway I enjoy playing this good job!


1f1n1ty responds:

thank man


Witherslayer101Witherslayer101

Rated 3 / 5 stars

Ive finally completed this game! Its really buggy but it has some fun parts! aka none
this took two hours
f u n t i m e s


1f1n1ty responds:

lul


TehBlankSlateTehBlankSlate

Rated 5 / 5 stars

Before this was made, I had this exact idea. No joke.


People find this review helpful!
1f1n1ty responds:

Great minds think alike! Kinda...


RainbowCemeteryRainbowCemetery

Rated 3 / 5 stars

if you add a tiny amount of bounce to the physics material of the walls like .001 or somethin, that should keep you from clinging to them while you're holding the button. might stop the lil face from getting stuck in corners sometimes also but i'm not sure :o

on the last green level i could get stuck pretty consistently at the little ledge on the right side, hop the pit then charge at it fullspeed

on the last blue level you need to use momentum to change directions, since they're all kind of the tutorial section maybe you should mention it onscreen

though you do have a reset button mentioned at the start, a dedicated restart button onscreen all the time may be better.

that's all i got :O


People find this review helpful!
1f1n1ty responds:

I've solved the wall clinging thing by making the friction of all the walls 0. I've maintained the friction of the floor, though, so there's no infinite sliding. We'll hopefully be uploading the new patch soon... we just have to get medals to work :/

I was thinking of hinting the player on that last blue stage. Thanks for the response.

I feel like a reset button on the screen would be inconvienient for most, as the game is played entirely with the keyboard, and having to reach to your mouse, move the cursor over a button, click the button, and return to the keyboard seemed like a lot of unnecessary motion. Hence, the R key got the reset function.


sharpnovasharpnova

Rated 4 / 5 stars

Very nice. I don't understand why it isn't rated higher.

I'm a much better judge of game quality than 99% of NG. (you can take that to the bank) And I say this is 3.5 to 4 stars.


People find this review helpful!
1f1n1ty responds:

This response has been removed by request of the reviewer.