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Sinmara Saga

Score:
rated 4.59 / 5 stars
Views:
73,305 Views
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Genre:
Action
Tags:
action
animation
anime
jrpg

Credits & Info

Uploaded
Apr 23, 2016 | 7:05 AM EDT
  • Frontpaged April 24, 2016
  • Weekly Users' Choice April 27, 2016
  • Daily 3rd Place April 24, 2016

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Author Comments

A bit different but I hope you guys enjoy it!

Skarr needs the great weapon Lævateinn in order to protect her people. However it is protected by the mighty Jötunn, a fallen race. Now Skarr prepares for her final battle with the one called Sinmara, the last of the Jötunn, who is quietly mourning the loss of her people.

Credits:
Director/Creator/Animator/Compositor/Writer/Actor -
Jason Hendrich

Music -
Norihiko Hibino
Dale North

Sound Design -
Douglas Lassance
Jason Hendrich

Character Modeling -
Jenni Hendrich

Rigging -
Josh Cogswell
Justin Callanan

Voice Acting -
Sara Komacek
Jennifer Marcus Perez

2D FX Animation Plates -
Rinat Timerkaev
Jason Hendrich

Special Thanks
Simon Lee
Douglas Lassance
Chris Boylan
GOTETZ
Jenni Hendrich

Reviews


killingspeerxkillingspeerx

Rated 5 / 5 stars

WOW amazing animation and great fighting sequence, I mean even in high quality anime with high budget can't do such great fights.



BraingrindBraingrind

Rated 5 / 5 stars

Fuck that was fucking awesome you brilliant fucker.



Blexx62Blexx62

Rated 5 / 5 stars

A great animation! the wall of buttons remind me of the 'button masher' games and had me cracking up. Kudos on the entire production!


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CrazyBurn87CrazyBurn87

Rated 5 / 5 stars

I really well animated and directed piece, and I love how anti climatic the end is!

Now I only need the game! :D


People find this review helpful!

MaAlGon3MaAlGon3

Rated 5 / 5 stars

I often lament the fact that animated fight scenes focus so much on portraying the speed of their characters that they sacrifice impact and weight, but this masterpiece finds the perfect balance. Even though the characters fought incredibly swiftly, I could sense the strength and weight behind every attack. The choreography is everything except flawed as far as I'm concerned. I really hope any and all animator or future animators who watch this take note and study how to portray weight, momentum and physical impact in their fight scenes.

As a side note, the creator's love for these types of games comes through without a hint of ambiguity, props for having a live action goof in an animation that didn't come across as forced or awkward.

I really wish I had something critical to say about it but, even though I'm sure that perfection is unreachable, I can't for the life of me find anything that diminishes how much I loved and enjoyed this video.


People find this review helpful!