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Play as Little Red as you collect Jewels from various worlds.
Clever idea for a platformer. I like the mini open world and the jump sensitivity. I was on the level where you first make pickups that give you what look like red arrows at the top of the screen, and when I touched the purple jewel, I got this:
"An exception has occured, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project's WebGL player settings to be able to catch the exception or see the stack trace."
Then the game froze.
Use shift to boost should be changed to use *left* shift to boost using the right shift does nothing. The colored boxes on the roofs and stuff to mark where to jump should not match the roof color makes it harder to tell where you are suppose to jump at when both the roof and the box match or are close to the same color. It was fun till you get to the speed levels and trying to jump to platforms while hitting those red things without being able to avoid most of them.
A very nice game, the colours were basic but nice, and the overall experience is lighthearted
Really good, but was confused on the last level. A bit laggy here and there, but otherwise quite nice! :D
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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