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Neon Rocket

Score:
rated 2.03 / 5 stars
Views:
2,005 Views
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Genre:
Skill - Avoid
Tags:
action
space
rocket
neon

Credits & Info

Uploaded
Feb 23, 2016 | 12:10 PM EST

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Author Comments

Drive your rocket ship through a dangerous neon world! Avoid obstacles, pick power-ups, get the highest score and share it with your friends! Are you the best space pilot?
You only need one finger!
Tap and hold to fly up, release to fall down. Be careful with your fuel!

-------------.

My First WebGL game, made with Unity3D.

Please give your feedback!

Reviews


MovilfinMovilfin

Rated 5 / 5 stars

nice retro style, smooth controls. I only miss more variety.



AcetheSuperVillainAcetheSuperVillain

Rated 1 / 5 stars

It's a pain to play. I don't want to use one finger to play a game, I want to throw my entire essence into it. I want to feel in control when I'm avoiding.

The graphics are sorta pretty, but nothing spectacular.



DoctorStrongbadDoctorStrongbad

Rated 2 / 5 stars

This is a basic obstacle avoiding game. You should add something unique to make it stand out from all the other similar games. Better graphics and more content would make it much better.



Leon-exLeon-ex

Rated 2 / 5 stars

Actually it is well made, but unfortunately there are hundreds of games like this one, similar to "helicopter".
You have to know that a really important part of a game, is being original.

I am sure you can make something new (or at least some kind of game that isn't this famous)

PD: Sorry if my level of english is not good enough, but I hope you could understand me.


ClockworkMonster responds:

Nice english, I understood you clearly.

Right now we are still learning how to use Unity3D, but I will try to be more original in the future.

Thanks for your feedback!


CynicalControllerCynicalController

Rated 2.5 / 5 stars

Pretty generic mobile game. Something you'd probably see on the app store and have a bit of fun with for a few minutes, but probably delete it a month later after realizing you hadn't played it aside from the day you downloaded it. Eh.

To make it better I'd add a bit more depth to it.


ClockworkMonster responds:

Thanks! This is our 1st work with Unity, so I didn´t want to make anything complex.
But You are right, it needs depth...