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(Made for the GGJ16 in 48 hours by only one dude... )
This game is about is about...
decent art. but there is no game here. there is no point to get across. whatever suspense you had built up is killed because it just takes too long to get there. the pointless scrolling newspaper with random numbers at the bottom. least you could have done is add an easteregg. the newspaper changing over time would have been a nice touch. any dialogue would have also been nice. if even just text that pops up when you walk past a character. something to do with the characters wife would have been nice too. rather than having her lay in bed 24/7. overall. this game seems like a decent idea, or a decent point, but it simply fails to convey anything. and the player interaction is pointless.
Reminds me of an old Joe Hill song "Pie in the Sky".
Good stuff. For me; this game is about Heaven.
Everyday the same dream 2.0 , or maybe Walking simulator 3.0?
Why didnt let the player choose a path?
what is the joke when you don´t change nothing? THis is less than a videogame, this is like work.
is it about animal testing? white mouse being forced to work, every day or so another 'neighbor' is lost?
Its a fantastic art piece. Graphics may be the best use of pixels Ive ever seen on NG, I mean I was BLOWN AWAY by the detail.
With that said, I do wish there was more of a gaming aspect, but Im honestly not really mad about it.
You decided to chose story over mechanics and it was done beautifully.
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