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Bazooka boys were minding their own business when trouble struck them. You must help the bazooka boys to get out of trouble and get back home safely.
You must kill all the monsters in a stage to finish it.
You can play Single or 2 Player Game.
Use Arrow Keys to move first Bazooka Boy. And Use Spacebar to make it Fire.
Use WASD to move second Bazooka Boy. And Use 'Q' Key to Fire.
Stop putting bad games you 9 year old kids
It is a decent couple minutes distraction and can be fun for a while, however after that it just gets repetitive as the only thing that really seems to change is the colour of the level, the layout, and occasionally the enemies, although they don't change much. The 21 second music loop is enough to make anyone go insane after a while, this stays true with the repetitive sound effects. This has clearly been done in some version of Multimedia Fusion, whether that is The Games Factory or Clickteam Fusion. This results in a quirky engine that, while can be used well, should not be used really for something like this if you are just using the drag and drop features. The sprites are not that well animated, I give them two or three frames for the walking animation, and in each frame the action spot and hotspot are different, resulting in jolt-y walking animations. This is why when you are walking to the left or right the character falls into the ground a little. Combining this with no jumping animation makes the program try to use the walking animation as the jumping animation, therefore making the jumping mechanics horrible, as while you are in the air you phase up and down like a bunny on a pogo stick with a crack addiction. Every now and then you will clip into a wall, this is most predominant with level 3, where you gain a screen wrap that allows you to achieve infinite momentum. One other thing that is quite annoying is the fact that the flying enemies have the ability to do what they want, i.e fly through walls and then screen wrap over to your location, I feel this would be fine if it was one specific type of enemy, however it is every flying enemy. The last peeve I have with this game is that the enemy projectiles are absolutely tiny, however they are white, which against the pitch black background, does make them easier to see.
The game was in fact playable but the fun in it isn't really outstanding. What I mean is that the game looks like its obviously lacking at something. It looks "Too casual." Hardly it is barebones in fact. And what I mean with that is that this game albeit its working, is just not that fun and interesting to play with. Reasons why?
-Game lacks an interesting plot/story (considering you created a introductory comic strip at the beginning of the game but it just vaguely depicts the games plot)
-The music stays the same all throughout the levels, it should have various kinds of music and don't fret there are alot of non copyrighted music to choose from.
-the SFX were a bit annoying. It was irritating to hear it over and over again. It was a bit high pitched and it really hurts my ears.
-The stages are repetitive and lack variety. Its you just killing things with your weird bazooka gun.
-You can't get a game over, I mean where is the challenge in that?
-speaking of challenge, you only kill enemies. Where are the other objectives? What about other obstacles and different various platforms. What about different kinds of enemies, what about power ups? Gun upgrades, more bazooka powers than just one.
-I was able to finish this until level 16. I'd assume that's it since it automatically takes me back to the stage select screen for some reason. So this means there is no ending so this game is unfinished.
Anyways kudos for developing a game, it just lacks a lot of things and it looks unfinished. Please delve on this more and try to use different concepts than just killing things to get to the next level okay? Cheers.
PS: This review and all opinions are solely based on first Impressions
Regards from a Struggling Youtuber
The "trouble" that struck the bazooka boys was, in fact, racism. #batlivesmatter
Aside from that, there's a hole on the third level that you can fall through, loop back to the top of the screen, and then fall through again. You can accelerate infinitely this way and do the flashy speedy ninja mirror image jutsu (just like in my animes!) That alone makes this game worth keeping.
Graphics: verry bad
but this can be overlooked (i'm a fan of the lethal RPG series)
Gameplay: Confusing due to lack of instructions or clear objectives
I just can't see the point of this game, no kind of tutorial and no intructions
Sound : Bad, but considering the rest, the best part of the game
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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