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I remember this game from way back and I still love it. It's very good for a game that's over ten years old. Granted I wish that they would make a new one that would give more girls, options, etc but still beggers can't be choosers.
Let's just be friends: c2okquy
All Positions Unlocked: t9GJ6Ol
Enter 20 as your name. When you do so, a space may appear before the "20". Remove the space, then confirm the name. Once activated, you will have $99,999, 175 in strength, knowledge, and charm, and 99 of all six items and gifts.
Other info to get threw the game:
Uses for items:
Hair Dye: When a sweat drop appears in the hair area.
EZ Tan Oil: When your date seems mad (angry face).
Make Up: When red blush-like circles are under your date's eyes.
Name: Saori Nako
She likes: Charm (50%), Strength (40%)
Phone number: 555-933-8117
Birthday: Jun 17
Music: Pizzicato 5
Will stop being Ganguro at age: 20
Been to Love Hotel: Never
Height: 163 cm
Weight: 45 kg
Breast: 88 cm
Waist: 54 cm
Hips: 87 cm
Blood Type: AB
What she does for a living: Student
Hotel Room: R311
Note: it will take you awhile before you will be able to have sex with her once you finally get to the stage where your aloud to visit her. So don't give up!
I really can't justify giving this any credit. Whatsoever. It's bland, cookie-cutter, and the most that can be said for it is that it's functional. I had high expectations for this game, and ultimately left sorely disappointed. This game does not deserve the amount of praise it has gotten. I suppose, however, that it just goes to prove the old adage, "Sex sells".
The graphics aren't eye-hurting, but they aren't good either. Bland, flat images with either no shading or such a feeble attempt at it that it is barely recognizable as such do not impress. While everything is recognizable, the drawings are still crude, just marginally getting away with not being ugly. I strongly suspect that many in-game objects were stock images, since I feel certain that I've seen them in other flash games before.
The music may as well not have been there. In fact, I wish it had not been. Going to the "map" screen and having that tinny buzzing five second loop playing was as jarring as it was grating on my nerves. Not that other sound effects were much better. The overly loud bang when checking stats was completely unnecessary, and equally unwelcome.
Then there is the "gameplay". I actually have to quotate that, because like so much else in the game, it barely qualifies as such. To begin, let's have first impressions. The camera control on the main menu is not only, and like other elements, unneeded, it is also quite annoying. Having it is adding nothing to the game but making it harder to select the location you want to go to. When it comes to the relationship mechanics, they aren't just simplistic, and they aren't just unintuitive. A lot of it is borderline moon logic. I got the distinct impression that the creator has never actually been in a relationship. Or seen one. Or even heard of them except as legends told of a happier, surface-dwelling civilization. Take, for instance, the three gifts you can give. There's a purse, a DVD player, and boots. First of all, it seems like someone was desperately wracking their brains over the question "What do ganguro girls like?" to come up with those three items. In a hundred day period, no one is going to need more than one of each of these, yet they are the only things you can give as gifts, and you're going to need a lot of gifts. It's worse than that, though. The more expensive they get, the more ridiculous a present they make. Both boots and purses are very prominent fashion accessories, veritable linchpins of an outfit. These aren't something you can just buy for someone without knowing a great deal about their tastes and personal sense of style. Boots are even worse though, because a pair of boots has to fit. Either we must assume the protagonist (another term I am forced to use loosely) is some sort of footwear-estimating prodigy, or he is covertly measuring that poor woman's feet.
That's without getting into the abysmal dating system itself. You will be quizzed on any detail about the girl. However, these details are given out completely at random. Do the wrong thing, in any situation, and the date is a failure. Information critical to the date's success are distributed via a random generator that may or may not tell you what you need to know. Combine that with a short time period, and you have the game's only difficulty.
I could go on about what makes this a bad game, but I think I've made my point.
They need to make one with a female audience in mind! Still a good game though and still sexy:)
One of the most awesome flash game ever. This game really gets you play it.
@MyDear , thats like saying Super Mario in the NES sucked,you are probably jealous of this guy made a popular dating sim flash game.Just admit it, you enjoyed playing it. Consuming space? Its not even more than 1024kb , wtf?
There's no actual spaghetti sorry
Yotam celebrates his 22nd birthday WITH A SONG.
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