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Behavior Trees Example

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Author Comments

The game made for this month long project was just to show case my understanding of behavior trees and how the system of behavior trees works with AI. To read my research into this AI technique click the link below.

The movement is controlled with the arrow keys.

Source Code can be found at:

https://github.com/DustinKushnereit/Behavior-Trees/wiki/Behavior-Trees

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-Try making a pick up where you can restore lives (I only played up to level two though)

-You know all the green orbs travel in one direction right? So if I stayed in the bottom right corner platform, I was immune to everything.

-When the player spawns in level two, they just drown in this endless void of green orbs. Try clearing the screen of the orbs from level one and re-spawning new orbs from the sky (not from the platforms) that way the player has time to position themselves before dying.

Otherwise, fun cute game!

Bcause the green balls only move in one direction, its pretty easy to avoid them.
And it become very laggy in the end.
But in the end, your Idea is simple but good ;)

This game isn't done, and tests aren't allowed. You might not want to submit it yet.

Credits & Info

Views
1,422
Votes
146
Score
2.03 / 5.00

Uploaded
Dec 1, 2015
12:25 AM EST
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