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The part with the mysterious voice and the pattern= 1-top left,2-bottom mid,3-button right,4-top mid,5-button left,6-mid right,7-mid left,8-mid mid,9-top right
Game is short puzzles are not hard but i like it.
EXCELLENT! (Air Guitar Noise)
Short, but chock-full with nice puzzles, though they might have been easily conquered.
Like I said, great game. One of the best I've ever played! Can't wait for the next one. and the next one. and the next one....
how do u break the cracked wall?!?!?!
i got the bomb and the 50 bucks, i buy the thing off the shopkeeper but how do i break the fucking wall!!!!!!!
Some frustration, some enjoyment.
I got really frustrated and ended up right-clicking to progress through the screens as I didn't know the a button worked in this version.
When I'd worked that out, I started again and found it to be a fairly enjoyable game.
The room with black holes is kinda pointless (as I said in my previous review, I'd like to see these kind of rooms removed in #5) and the bomb was slightly frustrating to use due to the 1-square range (but you sorted that in #4).
The shop was an interesting idea, and it's a shame it was removed from #4.
I liked thebomb puzzle and the shooting puzzle, but the others were just a case of errand-running.
The series has definitely gotten better and better as its gone on with #4 by far the best so far.
As I said in the review for #4, I'd really like to see more 'proper' puzzles, less clues and 'orders' (maybe a hint button for those who are really stuck) and more tests of skill.
Also, I'd like to see the trend continue of actual skills and abilities opening up new areas rather than just keys.
In any case, I'm really looking forward to the next installment.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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