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Baron Samedi

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When a small town in Africa is threatened by monsters, play as the voodoo death god, the Baron Samedi, to destroy them and save your people!

This is a game made for a video project on a YouTube channel where you can see all steps of its creation.

You can see the video to this link ( French with English Subtitles ) :
http://www.ockamrazor.com/channel/baronsamedi/video

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CONTROL :
- WASD or ZQSD to move the player
- Numérical keypad to shoot in each height direction ( or the Arrow Key )
- SPACE to open the Store
- H to open Help
- 1 to 0 keys above the letter to activate or désactivate the cards from store

———— Français ————

Quand un petit village d’Afrique est menacé par des monstres, incarnez le Baron Samedi, le dieu des morts vaudou, afin de les repousser et sauver votre peuple !

Il s’agit d’un jeu créé dans le cadre d’un projet vidéo de chaîne YouTube où vous pouvez suivre chacune des étapes de la création du Jeu.

Vous pouvez voir la vidéo à ce lien :
http://www.ockamrazor.com/channel/baronsamedi/video

-------------------------
CONTROL :
- ZQSD ou WASD pour déplacer le joueur
- Pavé Numérique pour tirer dans les huit directions ( Ou le pavé fléché )
- SPACE pour ouvrir la Boutique
- H pour ouvrir l’Aide
- Les touches de 1 à 0 du pavé au-dessus des lettres pour activer ou désactiver les différentes cartes achetées de la boutiques

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Actual SWF is at https://www.ockamrazor.com/Transfert/Constant/flash/baronSamedi.swf - but it doesn't load because of some HTTPS security (basically CORS.) Plus there's no way to tell if it's actually loading something in the preloader.

Anyway, I feel the bosses are a bit too passive - they move slowly and were easily taken out by just a few shots from Devil (no-damage but poisons), and simply waiting for them to die. Enemies seemed to get slightly more aggressive at stage 6, but not enough to hold attention.

it doesn't work for me TT

the theme is the real deal here. the cool words for each upgrade and the cool graphics makes it even more better. enemies and the concept is pretty basic and cool. also having a down side of each upgrade makes it more interesting. but unfortunately its lacking some challenge. i mean come on you made music from screams and chain shackling for this game! is a giant vodoo monster too much to ask?

Can't stop playing!

Ockam responds:

That's de voodoo curse :D

I like games like this but it's a bit boring. I think you're a fan of Isaac. ^^ The principle is similar and the powerups are the cards thereof. A bit more action or speed is missing me but it's very well done.

Credits & Info

Views
17,729
Faves:
14
Votes
192
Score
3.32 / 5.00

Uploaded
Oct 24, 2015
9:42 PM EDT