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Iron Sunset

Score:
rated 3.45 / 5 stars
Views:
59,636 Views
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Genre:
Action - Other
Tags:
online
pixel-art
art-game

Credits & Info

Uploaded
Jul 31, 2015 | 1:27 PM EDT

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Author Comments

Iron sunset is a little artgame.

Done by:

edU Verz - Design & art
Jon Romero - Art & animation
Ragde Games - Code
sergeeo - Music & Sfx

Reviews


spirits111spirits111

Rated 4 / 5 stars

SPOILER AHEAD
Your word decide who will get the bullet on the skull


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NicoChangNicoChang

Rated 0 / 5 stars

this is an interesting idea but cheap, it shouldnt even be on the fp, this is not art, this is not by any means intriguing, Siri programming learns in the same way, nothing new, if this "game" or what ever it was had more to it than just, it wouldve had more purpose, I dont usually make reviews, but this one was called for. power to all those who gave a fair rating and not sucking up by giving stars and talking nonesense.



yomiloyomilo

Rated 5 / 5 stars

I decided to create an account just to comment in here.

This is the proof that games can really be art. Games can be designed to experience and evoke complex emotions.

After you play this game... Think real hard about what happened. About what you just did...



surrealistdweller7surrealistdweller7

Rated 5 / 5 stars

its really a great game for what it is. BUT WHY ANIMALS??


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Verzinsky responds:

Animal represent better the nature of the human being (ironically) with that number of pixels, and actually i always do animals as character, i love it and i guess that is like a kind of style or something.


DilipVenkateswaranDilipVenkateswaran

Rated 5 / 5 stars

This is sheer brilliance, for its scope. I'd love to follow the development team- they seem very promising.
The first round, I didn't realize the soldiers' words (and the monkey's) were actually written by other players like me (They were well written, thank god). It's very interesting that way; you partake in the game in a passive way and you're left to wonder about your fate. Was it you they were searching for- the traitor? None of us were, but maybe all of us are. It's all about giving the player with the gun a moral dilemma, or 'helping' them choose. The monkey and the tied-up soldiers create the game for the one with the gun.
Nice music!


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