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Defend your base. There is no escape no retreat, start shooting and don’t get killed. Survive all waves and dot forget to buy some ammo.
There is A LOT wrong with this game but I'll just bring up some of the HUGE flaws in this:
1. Why do the enemies have rapid fire weapons, health bars that take forever to deplete despite head shots--usually in FPS games head shots are either instant death or a critical hits--and infinite ammo, where you have a slow firing, 1 shot gun and a 15 round clip?
2. Why is it that you can still get hurt when you're reloading? It looks like you're behind some kind of sandbag barricade, ever hear of putting in a hide command? Or maybe when you're reloading you duck down so you don't get slaughtered.
3. Speaking of reloading; why is there a two second delay between after you reload and when you can shoot again? I'm all for a challenge but not being able to hide, wasting time with reloading then wait another 2 seconds after you reload to shoot again--all while your enemies are taking free shots--is NOT the mark of a good game.
4. Finally. Why do you have to buy ammo? In an FPS like this where you're grossly out gunned and out manned you want to get a faster firing and more powerful gun to even up the odds. If you're spending most of your money on refilling the weak, POS, 1 shot gun you start with, you'll have to hope you last enough rounds so that you can buy that better gun...then hope you last more rounds so that you can buy ammo for it. Do you see the problem here?!?
I hate giving bad reviews and no star scores but this is just bad...REALLY BAD. You need to go back to square one and rework the entire game. Take out the ammo buying part, add in a hide command--if you want to keep the reload mechanic in the game then let the hide button do that as well and fix that two second delay between finishing reloading and being able to fire again.
Cant get pass round 3
boring and the most powerful gun can't be bought
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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