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Flim-Flam

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Author Comments

What goes on behind the scenes when we play these games? This quick platforming adventure shows what possibly happens.

Can you make it to the end? Is there an end?

Controls: AWSD or Arrow Keys for movement

Hint: It doesn't change...

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Some good ideas, and the double-jump is kind of justified by the level design. Still, better graphics are highly needed, the speeches should be automatically skipped after the first time, the character should be completely still during these speeches (he can still turn his head, and having him turn his back to the NPC who wants to help him is pretty ridiculous), a real death animation is required (at least, make the playable character disappear when hit, it could go well with the shaking effect), and level 3 needs one or two checkpoints (I did not get past this level). It's a start :)

tfgames responds:

Thanks again for the review! I appreciate the ideas and will likely incorporate them in an update...or at the very least keep this in mind for the next game.

the art was good there were some bugs with the platforms and you should add a little thing to skip the speeches the guys give you the movement was good but in all it could have used a little more work.

tfgames responds:

Yea I know what ya mean with the speeches. Thanks for the review!

Credits & Info

Views
2,236
Votes
6
Score
1.49 / 5.00

Uploaded
Jun 26, 2015
12:37 PM EDT