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Number Factor

Score:
rated 3.58 / 5 stars
Views:
5,045 Views
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Genre:
Puzzles - Falling
Tags:
tetris
number
bejeweled
factor

Credits & Info

Uploaded
Apr 2, 2015 | 9:13 PM EDT

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  • GameMaker
    GameMaker A collection of HTML5 games made with GameMaker.

Author Comments

In this simple looking game, your goal is to drop discs into a grid and score points. When a numbered disc matches its connected horizontal or vertical group, it disappears. Vertically, the discs are always touching. You do not count all the discs in a row, just the ones that are touching.

Got questions or suggestions before you post a review? - Feel free to ask! Inbox is always open.

See my profile news stuff for any updates. Have fun!

Quick progress update: June 13th, 2016: It'll be some time before the next update, as I am working on another game mode.

And its because of this game mode, I'll finally start looking at 'localized' high scores and achievements. This is not the same as NewGrounds medals and high scores, as they have no API for GameMaker: Studio yet.

Reviews


c0rtaxc0rtax

Rated 5 / 5 stars

Really interesting game. Indeed improve design game and graphics.


Jeffmakesgames responds:

Thanks! I hope the game instructions were clear on how numbered discs matched.


Bubba5812Bubba5812

Rated 4.5 / 5 stars

I quite enjoy it, but it would be nice if it kept track of your top scores and highest levels reached. It could be a big prettier.


Jeffmakesgames responds:

Ah, yes! That is something I have been planning to look into and do. I might be able to make it track and save high scores and some various data, but locally to one's computer. I have been thinking about Achievements too.

Thank you for playing! :)


S256S256

Rated 5 / 5 stars

I like this. There's plenty of modes for you to choose from, which is a feature that appeals to me. My only criticism is minor: there's no in-game music, and the edges of the discs look a bit rough. Or maybe I'm just being picky, I don't know.

Here's to many hours wasted with this little gem.


People find this review helpful!
Jeffmakesgames responds:

Ah, yes. Music. That is something I am working on to get for the game. I know once I do add some, I'll need to add an option to toggle sounds on and off. The graphics and effects are meant to be kept simple. Nothing too flashy or fancy, and right to the point.

I am glad you liked the game! :)


KugeeKugee

Rated 3 / 5 stars

This is a very interesting puzzle game, but I'm awfully confused by how it works. I've reviewed the game's instructions twice so far, and from what I understand, it explains dropping discs into a grid and matching them with a connected horizontal or vertical group.

Am I overlooking something? I still don't understand the necessary conditions for discs to disappear. Do I have to match numbers next to each other? Do I have to sandwich them? Where does the "factor" factor come into play? I don't even remember what exactly factors are.

I think all you really need to do with this game is improve its documentation (how to play and such). Otherwise, it's a fun game that appears to function just as intended.

(v1.00 review)


Jeffmakesgames responds:

The numbered discs have to match the connected horizontal or vertical group size that it is part of. A numbered disc does not count EVERY disc in the row. Only those touching and connecting up to it. Because of gravity, discs are always touching and connecting when you look at vertical groupings.

In the tutorial, see the example that shows the two 5-discs matching. Those two discs sit in a horizontal group of '5' because the discs are connecting at the sides. All 5 of those discs is a horizontal group. The lonely 7-disc would count as a horizontal group of '1' because its horizontal sides are not connected to any other disc.

Discs can be sandwiched or at the ends to match. As long as its number matches its connected group size. I know it can seem slightly confusing at first, but you will get the hang of it! I decided to update the game to v1.01 with a few extra visuals and text that I hope make it as clear as possible.

I hope this answers your questions as best as possible! :)