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Hades stole favorite anvil from Hephaestus and Tartarus blew! Help Hephaestus return anvil passed a long way, killing hundreds of enemies and collecting a lot of hammers!
This is pretty good. However, Hephaestus should be immune to lava, not affected by it since he's the god of fire afterall. Asides from that, awesome job!
Nice game ! simple but short enough. Few things needed do be fixed :
- when you bump into an enemy that runs to you and you block, you are knocked back a small distance and the enemy keeps running, so you have no time to hit again. You have to wait to NOT block his hits. It makes the block capacity a handicap, which is weird. Making the enemy stop for a second when you block him would help
- when you hit just before switching line, you hit the line you just left. It makes the game non-reactive. I think we would get more fun if your hit switches line as soon as you hit a arrow key.
- The very last boss has a small bug. I killed him while I was in the bottom line (or did I switch line at the same time that I killed him) and the game did not end. I kept running forward and bumping into the wall till my stamina ran out. I could still hit but not switch line.
A pretty compelling bout of carnage! Plenty of upgrades and such to keep you playing too. Graphics and controls are slick, music's smooth, really notthing I can complain about here. There's even story, even if it seems a bit thin in certain areas (like: ending). Nice game!
Good game but in my opinion it lacks an unlimited mode so you can upgrade everything to the max if you reach the end without having done it yet. It would be cool also a skill to increase the hammers per game or something like that, an speed upgrade to make it more difficult, a skill to reduce the "hit back" (the distance you go back after a hit, I don't know if that's the word) and to be able to increase your strength to the point so you do a 1 hit kill on everything except bosses. Also unbreakable obstacles (now there's only lava).
By the way, I think the story deserves more dialogs, in the bosses and definitly a more elaborate ending, it was quite dissapointing.
But I don't want to discourage you in any way, the playability is pretty good. And the idea for the background story was great and original, but you barely developed it.
Hoping to see your next creation soon.
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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