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A 3D platform game that focuses on herding mechanics and exploration. Developed as a solo project to teach myself the basics of Unity3D during the uni summer holidays of 2014/2015.
Une idée intéressante de déambuler avec un dinosaure mais mon dieu que c'est mal géré au niveau de la jouabilité notamment. La touche "Q" permet également de se suicider et j'imagine que c'est quelque chose qui a été oublié de retirer. Un jeu qui peut avoir du potentiel mais qui mériterait un remaniement de jouabilité.
my video experience: https://www.youtube.com/watch?v=ExmBaALdisY
Hi thanks for the feedback and reviewing my game, this kind of information is really valuable!
You're right, you were pressing the 'Q' key at the start which is the suicide button. It's currently needed to complete one of the challenges on the highest difficulty although I overlooked how it could be a hindrance for new players.
When you got hit by the spider you were about 3 seconds away from a checkpoint and unfortunately you missed the note that explains how to outrun enemies.
Ideally this game needs a proper tutorial which better introduces the basic mechanics, but for now (the next patch) I'll update the starting notes and replace the suicide ability.
Dude this is fucking amazing ! Hardly do we ever see a well devoloped Unity game in NG that is a completely 3D world. I hope to see more from you. 5/5
Cheers dude! I hope so too!
Interesting game concept, first time I play one like this. I really like the graphics and the general idea, yet the mouse control looks kind of tricky to me and there is a little problem when you are close of an edge as it seems as the playable characters exists from the stage.
Thanks for the feedback! I'll look into fixing the falling through edges bug in the next patch.
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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