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***Really small tweaks done***
Leaderboards soon! Sorry!
Use F to go FULLSCREEN! Recommended!
- Use LEFT and RIGHT to control the ball
- Use A and D to control the paddle
Collect BLUE DOTS and get to the PORTAL to increase your score.
Avoid SPIKES and RED DOTS.
Made in a day, dont know how many hours.
Thanks to Nonsense Arts (Tomas and Nicolas) and ABA Games for the inspiration.
I don't get any points when I collect the blue dots. That's...not good. I think.
Overall, I think this could make for a great mobile game that would sell reasonably well.
Its main flaw is that it has unfair difficulty. By unfair I mean were the player doesn't feel its his/her fault. People complain about the red squares because the yellow one is too hard to control so not dying starts involving luck mostly and the player feels he/she lacks agency.
I think the yellow square should instantly move at a predefined speed instead of gradually accelerating. This allows you to change direction quickly and predictably and I think will work better for this kind of game.
http://www.emanueleferonato.com/2012/05/24/the-guide-to-implementing-2d-platformers/ (scroll down to "Acceleration") .
Another thing I noticed is that I end up not moving the platform at all. Maybe focusing on the platform, the yellow square and the red squares is too much, but with better controls I think it'll be possible to stay alive without having to move the platform, and moving the platform can become an emergency-only pro technique.
Also another thing that feels unfair is letting the character go off-screen. You can be hit by red squares and you can't see them. I think the main character should not be able to go-off screen.
Other than that, I think the basic gameplay elements are really fun.
Difficult to reach the portal as the red squares always kill you less than half-way in the air..all I can do is just stay on here long enough to collect the 10-minute medal then quit and go on to a different game..Get rid of the red squares and you'd have a challenging game..
So difficult but oh so addicting! Controls are sleek, steering hard enough to make it challenging but not so hard it feels responsive - hough I don't end up moving the paddle at all, just the projectile. Graphics are minimalistic and chunky, game idea's nice and simple, medals a good reward though... I imagine the 10 minute one may be broken? Have definitely played for 10 minutes, but that one still won't unlock (for anyone). Overall a good game. Keep it going!
looks and sounds great. but too hard.
honestly i think the difficulty is most if not all of the reason for the low rating.
which i shall also give.
half a star cuz i like yellow
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