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Amazing Tomb

Score:
rated 2.94 / 5 stars
Views:
3,266 Views
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Genre:
Action - Platformer - Other
Tags:
action
collect
skill
platfroms

Credits & Info

Uploaded
Jan 6, 2015 | 9:00 AM EST

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Author Comments

This arcade skill game takes you on a huge pixel journey. Ready for some crazy jumping and avoiding obstacles? Upgrade your character with cool features and try to beat your own high score over and over again. Survive as long as you can in this endless jump game with 8-bit pixel art and cool graphics. Can you unlock all the upgrades and become the best Tomb Jumper in the world? Also try to unlock all the achievements in Amazing Tomb and check the statics for some interesting details.

Reviews


howieantoniohowieantonio

Rated 4 / 5 stars

really fun ,, really addicting ,, and really hard(thats what she said)


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TheGameFreak720TheGameFreak720

Rated 3.5 / 5 stars

This is a nice game it has some errors here and there the other reviewer said some but I love the game to death thank you for this game really :D


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Exodius7Exodius7

Rated 2 / 5 stars

A tomb, yes. But not an amazing one. More like a mediocre one with random floating ice platforms with spikes and zombies and rising lava. (Okay, so... Zombies in a tomb. I wouldn't complain if it was a mummy).

[Gameplay]

Where to start? *sigh* Oh boy.
Well, for one, the tutorial was very superficial. It didn't tell me why I should collect coins, are the upgrades permanent or just temporary, are there power-ups for me to buy, it just told me to jump.

The hit detection is very odd. I've jumped trough spikes at least two times now. A zombie passed trough me, and I touched a ghost's trail while jumping up, and I didn't die!
I slipped off of the platform, and I could still jump up but I didn't know that. I panicked, while pressing up. I jumped trough the platform into the spikes.

I found a heart, picked it up and progressed. I died shortly afterwards. After I revived, I tried to click the pause button because I was unsure if it'll last forever and I had something to do. It dropped me from the pause button (without pausing the game) onto a ghost. What the hell was that?

I got the tiniest platform possible in the game, and you put a long ice platform with spikes under it right above me? Is that jump even possible? Another example of bad placement (or generation) is that you put a platform almost all the way to the left, and the other almost all the way to the right, making it impossible without a jetpack.

Speaking of jetpacks, their mechanic is strange. I got the jetpack, it seems fine. I press up, I slowly ascend, then a few miliseconds afterwards, I propel to the top of the screen! I died because of spikes on the platform.

Your magnet has the weirdest game mechanic ever. I have to face the coin for it to be attracted to me. I mean, it's realistic, you got that right. But if I fall off a platform while doing that, the coin will just awkwardly float there in the air.

Your gun mechanic is a bit weird as well. When I first appear, I can fire two shots. But if I jump and switch sides like a maniac, I can shoot a lot faster.

As for your hard hat, I just bounce back down from the spikes, but if I get a shield I can bypass that for some reason.

About the ice platforms: It just increases the effect you get when you land on a normal one. On a normal one, you sort of just slip away. I've lost many lives to that.
Also, regarding the jump: I can't stress this enough, it doesn't matter if you just make a gentle tap to the up arrow or a long poke, the character will have the same jump distance, sort of glide down.

[Story]

No story. Period.

[Sound]

There's a loop in the background, that sounds so familiar. I can say, without a doubt, that you did not compose it yourself. The loop only plays while you're jumping, and there's another loop in the menu.

[Addictiveness]

I would probably play this again, out of a joke. Okay, so you had me going for all the power-ups and upgrades. But 90% of that was fueled by my will to completely review this game. So it's not really addicting, in my opinion.

[Graphics]

8-bit graphics. I like them. Although it seems to me like you people just took the assets of some random engine and made a game out of it.

[Depth]

Three power-up upgrades. All for length. Four items to buy, but you can only use one at a time. We could call it three, since they put shiny golden sunglasses in there. The game can go to infinity, as long as I can tell. There's a special event where some random tiki-shaman can appear and cast a spell. So far, I've seen three spells. Fireballs from the lava, zombie horde and more ice platforms.

[Difficulty]

Well. Counting in that the hit detection is weird, this game is not of medium difficulty in my book.
With the power-ups, of course, but I don't think that the difficulty would change if I played without them.

[Overall]

As I said: it looks like you just grabbed some assets from a game making engine and slapped it on a program used for an example. On a Newgrounds scale, I give you a 2/5. On my scale, it's 3/10.


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ToniLawtanToniLawtan

Rated 4 / 5 stars

Très bon jeu! Félicitation Lencor car j'ai pris beaucoup de plaisir et je ne manquerai pas d'y rejouer. Seul petit problème, le fait que l'on ne voit que trop peu les éléments en haut de l'écran. Mais je chipotte. Un bon challenge! A tester ;)

my video review: https://www.youtube.com/watch?v=R8qN1kz-X3o



CyberdevilCyberdevil

Rated 4 / 5 stars

Wish all those achievements had actual on-site medals to match! It's a pretty fun game, easily addicting and with plenty of reward, and love the crisp pixel graphics too. Nice work!

-cd-


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