IGNORE THIS ALERT: does not work on google chrome it seems. use internet explorer until i figure out the solution to the problem.
CONTROLS: arrow keys to move. Space bar to fire weapon. P to pause. O to unpause.
Hooray! I finally fixed that issue with google chrome not running this html5 game!! That's pretty much it though. So small yet so impactful. It turns out it was this audio plugin that it was trying to use that was causing the problem. Its fixed now. Oh and that not being able to save progress thing has been taken fcare of. Not the save feature I'm still working on that. I mean not being able to save my work on the game maker studio file. Don't know what the problem was but exporting the resources and opening them in a different file did the trick.
Okay there are no functions for pausing and volume has no function on html5 so that needs some serious work. I'm getting real tired of working on this game. This was just supposed to be the first level but I can't even get this to work. Maybe I'm just way in over my head.
I had to establish my own pausing system and dressing new functions to all the objects involving timelines because timelines can be paused. But that's the only thing. I suppose this is good because I have much more control over everything though but I'm just too tired.
I did add some volume control but it doesn't work on html5. These limitations are really bugging me. I wish it would tell me which functions work on html5. And I should make sure to tell the audience that this is a html5 game so no one gets too mad at the blank screen.
okay i fixed a lot of things while the internet is out for me. i changed some of the music again. a lot in fact. you can keep your upgrades when transitioning to the next part. and one of the enemies aims for you for a collision. also i noticed a serious lag issue for html5 that i fixed. seems that the enemies all moving at once was slowing everything down. took care of it though. still haven't fixed the issue with pausing. i'll get it eventually though. i did it before im sure i can again.
Changed all the music in the game. Tried to establish a pause menu but it won't show up in html5 version. Html5 is weird. Anyway pause is ESC key so go ahead and try that if you feel like it. BTW the screen says space bar is to unpause, sorry I forgot to change that, its actually P key.
Some Sprites from game maker tuts and the others were made/edited by me.
Music was my composition.
Sound effects by game maker staff I think.
Programming by me.
The story is that the "1945" plane (the plane itself, not the pilot) is on a mission to fight the enemy planes, who are on a quest to recover a time machine which landed in a meteor strike. When the plane defeats the enemies and recovers the time machine, a new enemy comes from the machine that is completely impervious to the plane's weapons! Luckily he is saved by a ship also from the future called "sexy" and sexy and 1945 head 100 years into the future to equip and train the 1945 craft to fight enemy fighters from the year 204X.
I'm thinking of calling it, "1945 - 204X: Round Force". It has a nice ring to it.
This is just a DEMO so please mention anything you think is important to bring up. I would say, " no trolling" but that's not up to me is it?