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Have a nice madness day :P
EDIT: Sorry about the crappy intro.
I must have been really fucking lazy if this piece of shit took me a year to make. -Zapchon 2017
I've seen worse, but this is still not really up to par. For example, when a character walks, the head, body, and hands need to go up and down as well as forward like the feet do. It looks stiff when they only go forward and looks like their feet are the only body parts with any real freedom to move. With firing guns (except assault rifles and SMG's due to quicker recoil), the character should move a bit backwards, and the guns should go further back and up. That also will help reduce stiffness. Not sure what to say about moving characters back when firing snipers, though. When firing magnums or shotguns, the character should take a step or two backwards. There should also be a bit of a bounce when characters hit the ground while falling. People don't just simply land flat on a surface. Hopefully your future projects have better animation quality.
Not bad bro!
half life theme!!!
I don't know why some people hate it.It's pretty great!The texts had great effects!The character ideas were great!Like the warp agents can teleport and the yellow shades guy had yellow blood.The posters were very good too.
Meh.... Not bad, just keep going.
Pilot for my new show!
A story about a worm, a beetle and a very hungry bird…
New video for you to watch, while we wait for the next plague to happen...
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