Be a Supporter!

Building Rush

Score:
rated 3.80 / 5 stars
Views:
14,960 Views
Share Links:
Genre:
Strategy - Other
Tags:
business
managment

Credits & Info

Uploaded
Sep 15, 2014 | 5:43 AM EDT
  • Daily 2nd Place September 16, 2014

If you liked this, check these out!


Author Comments

Build plants to produce and sell the building materials.
Earning medals and achievements will give you upgrade points. Spend them to increase your productivity.
Replay levels to improve your result, and receive more upgrade points
Bronze medal give you 100 points, Silver give +50, Gold +50 more, every $10 over the golden medal requirements will give you 1 upgrade point.
Use numbers to quickly select plants:
Press 1 to select first plant
Press 2 to select second plant
and so on..
For big maps:
Selecting the same plant will move center the camera on that plant
WASD or Arrows – move camers

You can click and hold mouse to drag the map.

Reviews


megatron98megatron98

Rated 5 / 5 stars

nice game it would be cool if theres a story mode
where you make your company



SmileyShoes2SmileyShoes2

Rated 5 / 5 stars

It would be cool if you added a "Free build" mode, in which you can build your own city for free, add the budget of money if you want, but its just a suggestion, other than that awesome game!


People find this review helpful!

CabzxCabzx

Rated 4 / 5 stars

I like the idea that you are a provider. But I feel the leveled format limits the extent of the game. It is well designed and has no bugs that I could notice. It can be improved, by for example adding collision to trucks so that they can't take the same road. Maybe Crazy Taxi style timer that reduces the amount paid if you take too much time for the delivery.

I recommend it.



GoetikmagusGoetikmagus

Rated 4 / 5 stars

Great game! Kept me on my toes.

On a personal note, I saw little reason to create a second factory for most of the game. The time it took me to switch factories and recall what resources I had, and where, was better spent on micro-managing a single factory.

Two playthroughs will tell just about anybody which upgrades to purchase first. In a better-balanced game, the spending of upgrade points should be a bit more of a grey area: With each upgrade being nearly equal to the next. Now - perhaps this was your intention, but if so - it's been done before.

I'm sure the game can be improved, but I'm not entirely certain how. Perhaps a preliminary round of "Bids" to complete certain jobs, within a certain time would add a little spice.

I'd be willing to bounce back ideas, if you've got a few. Please message me.



cainplantcainplant

Rated 4 / 5 stars

good game, to many adds