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Blast your way through hordes of unrelenting foes in Deadstone: Survival. Can you achieve the highest score?
Build your character, by allocating stat and perk points. Purchase weapons, equipment, and ammo, and then select “Fight” to enter the Arena.
Sprint: Left Shift
Shoot: Left Mouse
Switch Weapon: Mouse Wheel
Use Equipment: Right Mouse
Switch Equipment: E
Tip: Controls can also be configured in Menu → Options
Tip: Use Det-Packs to seal enemy burrows.
Tip: Try to kill enemy commanders as soon as they appear
Brazil hue hue
I've started with level 11 and a bunch of bucks.
Shouldn't the player level up by him self ?
The font mentioned before is the general one. If you play in windowed mode you can't read anything.
The art is ok, the mechanisms seems to work. But never the less the game seems to be unfinished.
You aren't far wrong, the survival mode is fairly new, and I hope to build in some extra features. Levelling up, as you mentioned, is likely to be one of them. It's likely going to work like: stat, perk, stat, perk. Thanks for the feedback.
this would be a lot better if you could go back to the shop after starting a game... otherwise this is near impossible in later time
Thanks for playing. The idea of the survival mode is more or less to hold out as long as possible, but I see what you mean. I added this mode as a fast paced alternative to the game's main campaign, which has a cycle of fight -> shop -> fight -> shop. It may prove very difficult to add the full shop, but I'm hoping to allow the character to level up and choose additional perks. Cheers for the feedback!
Pretty fun but make the font bigger
Thanks! Which font? The one in the tooltip bar in the bottom?
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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