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Credits & Info

Jun 15, 2014 | 4:53 PM EDT
  • Underdog of the Week June 18, 2014

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Author Comments

In the year 2030, rolling blackouts, telecommunication disruptions, and rumors of targeted viruses being released cause a rush on supermarkets and gun sales to skyrocket.
Preppers go underground….it’s time to….BUNKER DOWN!

Manage your resources, survive paranoia, breakdowns, and food shortages, and make prudent choices to survive in the BUNKER.

Will the world still be there when you emerge?

Controls: Supports Mouse and Touch

Created for the Construct 2 Game Jam “Future 2030”

UPDATE - Fixed Bug which caused additional deductions if clicking above the "Click To Continue" Button during a Choice Event.

UPDATE - Optimized for better performance on Safari and mobile.

RECOMMEND Chrome or Firefox



Rated 4 / 5 stars

It's a good game right now, but it does need a bit of work. I noticed a weird glitch.
When given a choice, I click one button, but when I click 'continue' I end up with the opposite result.
For instance, I gave the woman food, but when I clicked continue, she ran away crying because I apparently turned her away.

And, this is just a personal annoyance, but nothing good ever happens...
First it's rats, then there's some uncontrollable thing that takes all of my full ammo stash, then the pipes all explode somehow...

KoberGirl responds:

I fixed one major bug which was accidentally deducting extra points. For that Question, there is a 20% chance even if you choose to feed the Woman and child she will pull a gun on you and demand more. Perhaps you got the random bad result.

Sorry the theme bummed you out. I was sort of commenting on the futility of living isolated. Thanks for your comments!


Rated 3.5 / 5 stars

I think the gameplay could be improved by making the events truly random. I was able to plan ahead on the second playthrough and win. Other than that, a decent game that has potential but could use some more work.

KoberGirl responds:

Agreed BlackFrye. This game jam was a great learning experience for me. I hope to be able to create more complex game mechanics in the future, such as randomized events, more of an economy and upgrade potential. Thanks for your suggestions!


Rated 3.5 / 5 stars


KoberGirl responds:

GOOD ONE. I was afraid I made the game too hard! (well...I still may have) ;)


Rated 3 / 5 stars

It'd be nice if clicking the wrong spot didn't make you play the week twice in a row.

KoberGirl responds:

Not sure what you mean? Can you please elaborate? You should never play the same week more than once per game. You assign all 4 survivors, hit next, and it should take you to the next week and a new event. If you have found an obscure bug, please let me know more details so I can fix it. ;)

AHA!!! I think I fixed the problem. Even when the YES/NO choice buttons disappeared they were still functioning which could cause accidental deductions if you clicked above the "Click To Continue" button. Thanks for the feedback so I could track down this bug!


Rated 3.5 / 5 stars

Survived 28days! I like the concept, it was very fun experience. Survivors are a bit out of place, I think they don't blend with the background art that is a lot more realistic.

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