Be a Supporter!

Bunker Down 2030

rated 3.09 / 5 stars
Share Links:
Simulation - Other

Credits & Info

Jun 15, 2014 | 4:53 PM EDT
  • Underdog of the Week June 18, 2014

If you liked this, check these out!

Plenty more like this here!

Author Comments

In the year 2030, rolling blackouts, telecommunication disruptions, and rumors of targeted viruses being released cause a rush on supermarkets and gun sales to skyrocket.
Preppers go underground….it’s time to….BUNKER DOWN!

Manage your resources, survive paranoia, breakdowns, and food shortages, and make prudent choices to survive in the BUNKER.

Will the world still be there when you emerge?

Controls: Supports Mouse and Touch

Created for the Construct 2 Game Jam “Future 2030”

UPDATE - Fixed Bug which caused additional deductions if clicking above the "Click To Continue" Button during a Choice Event.

UPDATE - Optimized for better performance on Safari and mobile.

RECOMMEND Chrome or Firefox



Rated 2.5 / 5 stars

meeh, it wasn't ridiculously hard, the concept is pretty cool, but the events are so ridiculously overkill. Not to mention the fact that they happen every week, plus the survivors efficiency compared to the amount they eat, and the amount of mechanical problems and wasted ammo, just doesn't match up. This could probably be a lot better if some things were changed

People find this review helpful!


Rated 1 / 5 stars

This game, really isn't fun. It's asinine, very freaking asinine. There is no depth or development. The animation is basic at best and the end goal isn't even worth it because I'm getting so bored.


Rated 3 / 5 stars

The game makes no sense. I thought it would be something like The last stand.


Rated 5 / 5 stars

Lack a bit in gameplay or choices etc.
But the ending was funny haha

KoberGirl responds:

Glad you got to the end. It was about the futility of isolation. I hope to make something more complex with more game mechanics after the game jam when I have more time. Thanks for playing!


Rated 1.5 / 5 stars

Way too hard. You *have* to use two people every week on food, and three on food every few weeks just to get by, leaving so little to deal with problems. The penalties for the events are WAY too harsh to stand a chance, considering something goes wrong every single week.

Then there was a bug with the give a woman food where clicking the continue did the same as answering no, decreasing morale with no way to stop.

People find this review helpful!
KoberGirl responds:

Bugs are fixed. But yes, you are right...surviving is about mitigating the horrible sh!t that happens. Survival is possible but you wont have much morale left in the end. I thought about making it easier but wanted to evoke stress. I hope to make more complex interesting games in the future. Thanks for the feedback!