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Uploaded
Jun 15, 2014 | 4:53 PM EDT
  • Underdog of the Week June 18, 2014

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Author Comments

In the year 2030, rolling blackouts, telecommunication disruptions, and rumors of targeted viruses being released cause a rush on supermarkets and gun sales to skyrocket.
Preppers go underground….it’s time to….BUNKER DOWN!

Manage your resources, survive paranoia, breakdowns, and food shortages, and make prudent choices to survive in the BUNKER.

Will the world still be there when you emerge?

Controls: Supports Mouse and Touch

Created for the Construct 2 Game Jam “Future 2030”

UPDATE - Fixed Bug which caused additional deductions if clicking above the "Click To Continue" Button during a Choice Event.

UPDATE - Optimized for better performance on Safari and mobile.

RECOMMEND Chrome or Firefox

Reviews


BlacktuskBlacktusk

Rated 3 / 5 stars June 16, 2014

Interesting and challenging, but buttons frequently bug out and repeatedly apply demerits until you all die.


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KoberGirl responds:

BUG FIXED – the Bug one which accidentally deducted more resources should now be fixed. My apologies, but thanks for commenting and helping me fix the bug


alian1224alian1224

Rated 2.5 / 5 stars June 16, 2014

meeh, it wasn't ridiculously hard, the concept is pretty cool, but the events are so ridiculously overkill. Not to mention the fact that they happen every week, plus the survivors efficiency compared to the amount they eat, and the amount of mechanical problems and wasted ammo, just doesn't match up. This could probably be a lot better if some things were changed


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TribalSlothTribalSloth

Rated 1 / 5 stars June 16, 2014

This game, really isn't fun. It's asinine, very freaking asinine. There is no depth or development. The animation is basic at best and the end goal isn't even worth it because I'm getting so bored.



lucasmattionelilucasmattioneli

Rated 3 / 5 stars June 16, 2014

The game makes no sense. I thought it would be something like The last stand.



NayruPKNayruPK

Rated 5 / 5 stars June 16, 2014

Lack a bit in gameplay or choices etc.
But the ending was funny haha


KoberGirl responds:

Glad you got to the end. It was about the futility of isolation. I hope to make something more complex with more game mechanics after the game jam when I have more time. Thanks for playing!