***I started this game for the clock crew contest on video games. Unfortunately I'm lazy and never got around to finishing it. However, I did get the most of engine done. The hard part is the Artificial Intelligence. ****
Most of the inspiration for this game came from an older game called 'Abuse'. A 2D platform game made around 1995. What was great about it was that it was perhaps one of the first platform games that had 'edge' and pseduo-intelligent AIs that tracked you and hunted you. Plus the game was a prelude to the hardcore frag action of games like quake that followed a few years later. The game was developed by a group of teenage programmers from crack dot com. This game is my dedication to their genius.
PS. arrow keys to move/jump/duck. Mouse is for shooting. duck for more accuracy. Might need a good system for it to run smoothly.