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SL Zombie Dog
A Rogue Zombie has Escaped
the Chaos of the City
with just his Zombie Limbs.
Beware.... Don't wake Zombie Dog !
Arrows = Move
Up Arrow = Jump
Land Success = 20
Flying Bats = 20
Hint: Tap Up Arrow to Stay Up!
Spacebar = New Game
10 Zombie Dog Gravestone Hits = DEAD
Where to begin with this one:
-The game starts while there a giant pop-up blocking a good part of the screen. The 'Close' button will open up the directions/ goal... but while blocking even more of the screen while the game is going.
-The premise makes no sense. You're a pair of disembodied feet hovering around on bats while 'avoiding' dragon blocks?
-The score is super easy to manipulate. The bats will give multiple scores for one hit (flutter over bats to increase score).
-Game Over means nothing (both counters keep continuing).
-Game is easy to glitch out. I somehow went below the bottom boundary of the screen and got the slab on the bottom stuck in place while writing this review.
-Music is non existent. Sound effects don't fit with a Crow being a hit on a bat and burping for hitting a slab.
Overall, it's a very quickly turned out, poor game. I would recommend this to nobody for its poor concept and even worse implementation.
Thanks for your input. I am still working on it. Crow and Thunder when hitting Gravestones. Burp only when game is over. Game over is now working. Yes instructions are on for a limited time. I expect as many bat hits as possible while avoiding the gravestone.... that is the point of the game. Game didn't glitch out, bottom gravestone stops moving and feet disappear when game is over !
This stuff is bad more good stuff
just saying :)
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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