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Created in around 16 hours for Ludum Dare 29.
Deeper takes you on a journey into darkness to uncover the truth. Will you find the truth?
Dark, CHECK! Moody, CHECK! Pretentious, CHECK!
WASD - Movement
MOUSE - Light Direction
SPACE - Light On / Off
.... AWESOMe minimalist concept done in 16 hours, no less! But, how do you know if you won? I got all the items... am I missing something?
The concept, music, sound effects, and story (from as much as I can find) is good. However, the game feels very sluggish after a while of searching for the objects (I have so far only managed to find 4. The environment being very minimalistic and only a few colors doesn't help much either). I ended up exploring the outside edge of the level without knowing that wasn't where I was suppose to go. I also found that I could go through some of the walls while others were solid (I'm not sure if this was completely unintentional though). I do like these kind of games, but I feel like this one is just too frustrating in the exploring aspect when there's nothing simulating on screen except for text and the occasional sound effects (which never occur again after). Still, it is a good game.
Wonderful game. It has a basic concept but the way it was build on gave tension to the game.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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