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Apr 11, 2014 | 6:58 PM EDT
  • Daily 3rd Place April 13, 2014

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Author Comments

- Old version does not work anymore because of mochi, this is the new version -

In each mission, your objective is to kill the target and escape back to the future. Guards will chase and attack you on sight, complete the assassination before they hunt you down. It's hard to stay alive once you are seen.

Speed ability makes it easier to sneak around and run away from the guards. Cloak ability is good for hiding and getting out from any deadly situation.

Randomized movement patterns combined with unpredictable guard behavior makes it a new experience every time you play a mission.



Rated 4 / 5 stars

awesome game dude


Rated 4 / 5 stars

This needs a huge sequel to revamp it, not just new level packs.

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Rated 4 / 5 stars

Beautiful game concept. Although try to make different type of maps, add more details to the maps, make some traps perhaps? Add some powerups, or level XP, or talent points. New types of guards that does different things. A much bigger map, hmm since killing the target is easy maybe make him defend himself a little bit or something? Try to add a story to the game and make sequels with new content. Thats all the ideas i can think of, but I totally enjoyed your game! ALSO try to add unique missions, for example making your character do an specific action before completing/killing the target. Awesome game!


Rated 4 / 5 stars

I like this more than the old version, because of the skills u added ;)

Only thing I would switch is: For the whole game is played with the keyboard only (no mouse), the whole game menu should be able to be controlled with the keyboard, too ;)

great job on this!

Now, maybe add a "story" - you also could easily add "bosses", some even different coloured enemies which are able to follow your trail (maybe some officer with a watchdog), or move faster, use explosives like grenades instead of machine guns, or rocket launchers ;) Also, acquiring keycards to open several doors (maybe red, blue, green, yellow, just like in the old doom/hexen/Rise of the Triad/Duke Nukem/Shaddow Warrior Games :D) would add a special feeling to this.

For the sight range of the watchmen is now small enough, you could make levels that are much larger - the player will then have to - instead of simply fighting more and more guards - remember the territory from a briefing, and this is where we come to the final point:

Add a story! The game is great enough for some sentences to say about all this: The time traveling itself enables great possibilities to make a story vary, and to send the character to different places (A russian bunker to disable some nukes, an old first world war battlefield, or even kill Uncle Adolf H. himself, etc. etc.)

Also, as whished from several others, you could make the first guards killable if approaching them from behind. Later on, there could be some Robots or sth that can not be killed any more, this would also create a possibility to open up more different approches on how to solve a level early on ;)

keep it up, good job!

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Rated 3.5 / 5 stars

Game is fun, but not much different from the old version.