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Uploaded
Apr 11, 2014 | 6:58 PM EDT
  • Daily 3rd Place April 13, 2014

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Author Comments

- Old version does not work anymore because of mochi, this is the new version -

AN ASSASSIN FROM THE FUTURE
In each mission, your objective is to kill the target and escape back to the future. Guards will chase and attack you on sight, complete the assassination before they hunt you down. It's hard to stay alive once you are seen.

USE YOUR SPECIAL ABILITIES
Speed ability makes it easier to sneak around and run away from the guards. Cloak ability is good for hiding and getting out from any deadly situation.

INFINITE POSSIBILITIES
Randomized movement patterns combined with unpredictable guard behavior makes it a new experience every time you play a mission.

Reviews


AkrasiaAkrasia

Rated 3 / 5 stars April 27, 2014

Nice and entertaining, although the 30 sec. achievement basically is a matter of luck, and it becomes almost impossible to achieve when playing in higher difficulties. The random patterns and limited possibilities quickly turn this into a game of waiting and chance. Also, I have to agree with the comment that a storage setting with modern armed guards is an unfortunate context for a 'from the future' game.


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ULI999ULI999

Rated 5 / 5 stars April 26, 2014

seriously i get the things its good yeahhhhhhhhh heheheh



JSHADOWMJSHADOWM

Rated 3 / 5 stars April 25, 2014

There is a problem herein that A perfect assassination has taht pesky 30 second achievement, which, while certainly possible in those layouts, has the trickyness of the randomized walk patterns. hell i had the target be crowded with guards once before till the time RUN OUT.

Ifyou gonna make a game about assassinations where your only tool is avoiding/cloaking through Line of sight, then your assasinations sould not make you leave behind bloddy footprints, also, the 30 second achievement should be a bragging rights thing, like have 3 objectinves award you a perfect assasination, and if you get them AND 30 seconds, you get an "Attention to detail" medal for the mission, as with some patterns it takes replays.

I dont mind the fact we cannot knock out/ kill guards, a good assassin does not create collateral damage, and incapacitation is not easy anyway.

Tho you should have more responce to contracts than running in and stabbing them, its obviously beyond the scope of this, and the lack of a ranged weapon does not bother me, but it does botehr me how you swim in your victim's blood, i mean even when i gently nudgetsab and immidtatly back off i still ahve blood on my soles. there should be an option to kill them less... messily, if a player would like to spend a bit more time dealing with there target.


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CaelbainCaelbain

Rated 3.5 / 5 stars April 25, 2014

Sadly, I have to say: what a wasted concept!

Assassin from the future! You could have him assassinate people in ancient rome, medieval times, persia, egypt but instead it's just a generic storage room with generic guards with generic guns.

Otherwise the game was repetitive but well crafted.


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RedBlingRedBling

Rated 0 / 5 stars April 24, 2014

very boring and repetitive