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The Blind Swordsman

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Into The Darkness 5 Points

Survive the first encounter.

The Green Death 5 Points

Survive the second encounter.

Blind survivalist 10 Points

Cut down 20 enemies in 180 survival mode.

Cackles In The Dark 10 Points

Survive the third encounter.

The Wilds, They Hunger 10 Points

Survive the fourth encounter.

Death From Above 25 Points

Survive the fifth encounter.

Many Blades, Many Bodies 25 Points

Survive the sixth encounter.

One Man Army 25 Points

Survive the eighth encounter.

The Lethal Swordsman 25 Points

Cut down 100 enemies in 180 survival mode.

Trichotomy Of Horror 25 Points

Survive the seventh encounter.

A Worthy Opponent 50 Points

Survive the ninth encounter.

Death Has A Sword 50 Points

Cut down 250 enemies in 180 survival mode.

Your Eyes Are Open 50 Points

Complete the story mode.

Don't Need Eyes 100 Points

Cut down 100 enemies in 360 degrees survival mode.

Eternal Darkness 100 Points

Complete the 360 degrees story mode.

Author Comments

v1.4
- Fixed the fireball's volume
- Added warlock laugh in his intro
- Fixed inverted hints
- Fixed cannot save annoying message
- Fixed horsemen behavior
v1.3
- Added death hints about how to play and how you died.
- Reworked Warlock battle
- Allow restarting as soon as dead
- Added more skipable things with spacebar
- Fixed audio issues and added slower horse sound when he's circling you.
- Fix some cinematics issues
- Fix various bugs
- Show current score after survival mode
v1.2
- Implemented medals
- Unlocked survival mode by default
- Changed preloader
- Allowed skipping story intros with spacebar
- Added "360 mode unlocked" notice about headphones.

v1.1: Highscore system and fixes on all up to the archers,
v1.02: Fixed level 3 with the dagger bitch.
v1.01 : Fixed the white screen in the preloader.

*Best played with headphones turned up loud.*

A brand new game we've been working on for a while now!
You're the blind swordsman and you're on a quest to get your sight back! Fight countless enemies and find new skills you never thought you had!

Log in / sign up to vote & review!

postmortem monologue cut out mid-sentence a few times. realized this was more than a rhythm game

Very neat game, and truly unique at the time it was made.
For anyone struggling with the warlock, don't try to mash attack. When he starts the teleporting phase, he'll often go left-left-RIGHT-left or the other way around. If he start left for example, step to the right and hit on the 3rd teleport. Good luck!

I tested if it delay or doesn't register every block. And it does so please fix it devs if you care.

The person below me is a wuss and is trash at every single game imaginable, he probably puts easy mode on every game he has.

Parry timing is far too precise for this game to be entertaining in the slightest.

Credits & Info

Views
273,550
Faves:
1,357
Votes
1,168
Score
4.01 / 5.00

Uploaded
Apr 1, 2014
1:52 PM EDT