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Mar 28, 2014 | 1:22 PM EDT

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Made for Stencyl Jam 2014. Try to impress Princess Locria, then walk in her shoes as she navigates a dungeon using a giant chain whip. Collect upgrades to increase your health and chain length.

~ Arrows to move
~ Down to duck
~ Up, X, or V to jump
~ Z or C to perform an action

~ P to pause
~ N to mute sound
~ M to mute music

/// Tips ///

The whip takes a bit of practice, but is fun once you get used to it! Sometimes striking the wall opposite of the one you are trying to reach, then quickly turning around and striking the target wall is the best way to clear some obstacles. Think of it as "wall jumping."

The whip can destroy projectiles, but it may be easier to duck to avoid some obstacles like the fireballs.

Checkpoints save your progress

You should collect all health and whip upgrades before leaving the dungeon (it's pretty linear so hopefully they shouldn't be hard to miss).

The dialogue between Locria and the knight changes slightly depending on how many flowers you get, and whether or not you grab the kitten.

/// Issues ///

The health bar disappears after respawning / reloading. Health still works, and you can rely on audio cues to roughly gauge your health as well. The more health you have, the higher the pitch of the sound when the player gets hurt (it gets lower as you get closer to death).

The bosses are somewhat easy, I'm hoping to work my way up to more complex bosses in future releases.

Checkpoints cause a random lag spike to occur, for some reason this only happens in a browser. I'd like to get it fixed for a future release.

I apologize if the learning curve is steep, I threw this together mostly throughout the last few days!

/// Additional Info ///

A large portion of the game is centered around the Locrian musical mode. All of the songs implement the Locrian mode, as well as the majority of sound effects. The health bar plays the Locrian mode when filling up or depleting (it becomes more complete as you work up to 8 hitpoints), and the chain plays it when being used (it slowly builds up to 8 notes).

OST to be posted soon!

I would like to expand on the game's mechanics more for a future release, so feedback is greatly appreciated!

Reviews


EckoeEckoe

Rated 2.5 / 5 stars April 9, 2014

Interesting wall bounce mechanics, but the rest needs more work, basicly ...



Mr-IzanMr-Izan

Rated 2 / 5 stars April 9, 2014

Meh...

gameplay: sub-mediocre
music: off
coding: No health meter after death? lol.
message: better left on tumblr

the best thing about this game is after you switch characters you get the wall jump/whip mechanic going on. Not enough to save it though.



AcanderAcander

Rated 4 / 5 stars April 9, 2014

Great idea, could have been executed better, but still was fun to play something different for a change.


People find this review helpful!

Jack-MaceJack-Mace

Rated 2 / 5 stars April 9, 2014

mediocre game in my opinion.
bland graphics, checkpoints make the game temporarily freeze,
functional yet a bit stiff controls, and a story that makes me thing anita sarkeesian was involved.

Overall it is at least functional.
I say it is a good try.
Keep trying and you'll get better at it.



jesuisme94jesuisme94

Rated 0 / 5 stars April 9, 2014

Very disappointed in the mechanics of the game - they made it impossible to play.