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Uploaded
Mar 28, 2014 | 12:56 PM EDT
  • Underdog of the Week April 2, 2014

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Medals

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Shadow 5 Points Complete the first five levels
Dark Surroundings 10 Points Complete the first 10 levels
More Darkness 25 Points Complete the first fifteen levels
What seems impossible 50 Points Work with nothing
Embrace the Light 100 Points Complete the game.

Author Comments

This is my entry for the Stencyl Jam 2014 contest.

EDIT: Well. I'm now pretty much done with the "story" part of this game, so I'm adding that in this update. I would still want to add a level select, but if I do that, it will be after the contest!

Finally, it's done! Kinda...
I had to reach the deadline, so I had to leave some things undone. I've worked really hard on this over the past month, even if I had my matriculation exams in between. Also, this is actually my first game ever, so because of that, I'm pretty proud; I've learned a lot! You can read a bit more about the game here.

IF YOU'RE STUCK ON THE SAME LEVEL AS EVERYONE ELSE then click that same link. In one of the comments I spoiled how you solve that level. Good luck ;)

Also, due to popular demand, a video tutorial (of some quality) can finally be found on youtube! Read more in the youtube description XD

INSTRUCTIONS:

-Arrow keys to move, jump with the 'up' arrow key. You jump higher if you hold the key.

-You can climb the walls. That's right, you don't even need to walljump, you'll go upwards if you jump when on a wall.

-You can slide down walls by moving against them. You'll also jump extra far if you press 'up' along with a directional arrow key, at the same time!

-If you're in game (not the title/menu etc) you can pause with 'p'.

-Press 'r' to restart.

-Mute sfx with 's'.

-Mute music with 'm'.

(The mute buttons can be troublesome every now and then, so don't play with them too much)...

And yes, all the levels are very possible.
Everything is made by me: The "programming", the music, the "art", the sound effects (some using presets, though), the level design; even the font XD

This might still have some bugs, so if you spot any, tell me, and I'll see what I can do. You can ask me any other question, as well.

If you're gaming experience is laggy, try right clicking and selecting "low" quality. It shouldn't change much at all, but the game might run smoother.

Extra special news: If you want to read about some stuff I've done in the past, apart from the great Newgrounds, check out my blog! I've written tons of weird stuff over there :p

EDIT: I added a few new medals. If you've already completed the game, you should be able to get them all by loading the game and beating the final level again!

Even if this project is still 'slightly' unfinished, I hope you'll take some time to rate honestly, and maybe even write a review!

Anyhow. The contest is now done, and this game finished on 4th place! Congratz to all the other winners, and thanks to all of you, for such an awesome Stencyl Jam 2014!

Thank you for your attention, and thanks for playing ;)

Reviews


KateusKateus

Rated 4.5 / 5 stars

This game spoke to me on a heartfelt level last year during my time of severe depression, and was part of my recovery into a normal life again and distracted me but kept me in touch with what was wrong so that I could fix it.

Thank you from the bottom of my heart for creating this game, it was part in saving my life.


People find this review helpful!
LucidShadowDreamer responds:

Whoah o.O That's quite something to hear, Kateus!
I'm glad that you've been able to recover from depression; it's really not an easy thing to do, so... Well done. Also, I'm happy I've been able to help, if not much, then at least to some little extent :)

Thank you a ton for playing my game, and for letting me know how you've experienced it. It means a lot! :D


CloudFF77CloudFF77

Rated 5 / 5 stars

Cool


People find this review helpful!
LucidShadowDreamer responds:

Thanks a lot!


YourBuddyBillYourBuddyBill

Rated 5 / 5 stars

HOLY MOTHER OF ETERNITY THAT WAS INCREDIBLE
The music was perfectly haunting. As a frequently depressed individual, I can confirm that the words are (for the most part) spot-on (although the self-blame can also be substituted for some sort of all-encompassing fear, it looks pretty similar. I've faced both.)
I should add that the only trouble I had with Back and Forth was my lack of coordination when it came to the jumps down below; I kept mistiming a key and my shadow landed on me. After I worked out that little issue it was all so absurdly simple. The real trouble for me was making something out of nothing, and again, that was simply failure to time things properly on my part, not for lack of being able to figure out how to do it.
That was one of the most incredible games I've recently played. Thank you.


People find this review helpful!
LucidShadowDreamer responds:

Thanks for your great review!!!
I'm glad to see you liked the game, as well as the music too :D
I've actually never been depressed, although I know people that have been/are. Thus, It's good that I managed to capture the concept in the game. I know that some of the sentences in the game aren't as good as some others, but as a whole, I think they are okay :)

Some of the level design could surely be improved, along with the motion/movement of the character.
Still, I intended for the game to be partly puzzle based, but also dexiterity based XD

Thanks for the incredibly positive review, I really appreciate it!


kidsviewkidsview

Rated 3.5 / 5 stars

the game is HARD!!!!111!!!!

Seriously, the Black static is annoying.

I've been stuck on a level for 40 minutes.

SO HARD!!!


LucidShadowDreamer responds:

Hahha, sorry for the high difficulty :p
Did you watch the tutorial?

Anyhow...
Thanks for playing, and for leaving a review ;)


CampererCamperer

Rated 4 / 5 stars

For me it wasn't a bad concept at all, in fact I love games like these, but really...the Back and Forth level and the very last level were just plain ridiculous (hard). The other levels were fun, really dedicated work on this game and it could use some sort of plot (ofc, the psychological way).

I recommend some hints on-screen on the levels before-mentioned, I was forced to use a walkthrough on those and I really, really hate using them (it ruins the fun and flow of the game). Overall pretty decent and the shadow part was a pretty darn good idea xD. Keep it up.


People find this review helpful!
LucidShadowDreamer responds:

Thanks! There have been many people that have liked the concept, and many that haven't XD

I realized on afterhand that some of the levels were too hard, sorry for that. I agree that I should've included some hints here and there! I'd like to include a plot too! I will most likely (but it might take a long while, as I have many new projects) make a huge update to this game in the future! There's so much more that could still be done to improve it :D

I agree that using walkthroughs ruin much of the fun. Originally, this game didn't even have a tutorial, but so many requested it that I eventually had to make one. That's my bad for making the game so difficult, though!

Again, thanks a lot for the review, Camperer! :'D