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Mar 28, 2014 | 4:15 AM EDT

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Flesh wound 5 Points Die 50 times
Black Hawk Down 10 Points Beat the helicopter boss.
Is that all? 10 Points Kill 100 enemies.
Samurai Soldier 10 Points Have 50 or more bullets at any given time.
IronMan 25 Points Beat the game with 5 or less deaths.
Success 25 Points Beat the game.
Indestructible 100 Points Beat the game without dying.

Author Comments

Yakuza Rising is a action platformer based 1980's Japan.
You play the role of a hit-man sent to kill the leader of a rival crime syndicate.
C=Sprint (Use this a lot)
Arrow keys= Movement
Up=Jump (You can double jump)
Down=Slide (You can slide under bullets)
R=Restart Level
M=Main Menu
Please let me know of any bugs.
Key-binding changes are coming soon. Been kind of a crazy week.

I have noticed the game freezing on the last level sometimes, working to resolve. Sorry for the inconvenience. :(
Version 1.3 (Added in Endless Mode) (Reduced ammo pickups)
By Nathan Cookingham
-Made for Stencyl Jam 2014-



Rated 4 / 5 stars

Great graphics and music, but I wish it was longer and harder. Also, too many bullets, felt like I didn't need to see the sword at all.

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DEDPIXL responds:

Yeah I may lower the amount of ammo, good suggestion!


Rated 4 / 5 stars

handsome Game, I like the graphic and the sound! Gameplay is not state of the art but pretty good!

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DEDPIXL responds:

Thank you sir :)


Rated 3 / 5 stars

i like what you've done with level design and backgrounds, but for me the play control was to awkward, I died more often than I had fun, so I stopped playing after like 3 screens.

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DEDPIXL responds:

:( oh no


Rated 3.5 / 5 stars

not bad, but respawn is begining of map is not nice, and ammo count not good

DEDPIXL responds:

The reason it's there is to spice up the combat. Your gun is by far a more powerful weapon, therefore you would only use that if there was no limit on the ammo. Instead of simply blind firing wasting shots, it's best to use a mix of both melee and ranged.


Rated 5 / 5 stars

Sorry for not writing a longer review!

However, this game is pretty awesome. I like the art style, and even if I've seen more original gameplay, I must say that this was a very enjoyable game, and it was addicting for a litle while, at least 'til I beat the game normally.

People have probably mentioned these things already, since I haven't read the other comments, but...

- Some of the enemies will kill themself randomly by jumping of roofs.

- When you're precisely on the corner of a building, you'll character will shake a bit, as will the enemies (they somtimes get stuck there too).

- I can't point out where, but at the end of one level I couldn't progress to the next one, until I backed a bit to the left and tried switching to the new scene again, when it worked. This might not be a common issue.

Good luck in the contest!

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