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rated 4.06 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Mar 27, 2014 | 9:41 PM EDT

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Author Comments

A challenging game where you use your web to make your way through a cave where monsters (such as yourself) live. Your goal is for you and your friend to escape the upcoming war between the families. Time is short, but why not dig up some hidden treasures along the way?

Note: The game is very computer intensive and will likely run slow on some computers

A walkthrough can be found here:

Press "P" to pause game
Press "M" to mute
Hold "H" for help



Rated 5 / 5 stars

Well, this game is awesome, the physics, the graphic and the story, well awesome, I would love to play a continuation! Really good game!


Rated 5 / 5 stars

Great game. Physics were perfect. The only problem I had was a small bit of trouble when jumping against walls and you wouldn't get the full jump in. Felt a bit dumb in the area with the three gates when all I had to do was crouch and shoot web lol. I would love to see more of this game. I'm a fan of the art style used too. This game is so easy to fall in love with. 5/5 Great job

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Rated 5 / 5 stars

this is WONDERFULL!!
after playing this game i wasn't afraid for spiders anymore
and its also a really fun game
but the most important of all… you make my fear fade away
spiders aren't so creepy now!!

and these are the best 8-bit graphics i ever saw before


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Rated 4.5 / 5 stars

awesome. loved it


Rated 4 / 5 stars

A nice game with good ideas, the vast majority of reviews already detailed the good parts about it, but it is not perfect and does contain frustrating stuff :
- sometimes you get tricked to go to certain areas / use some elements, and you later find out that they are just decorations.
- when you stand too close to a wall you can get a jumping bug (smaller jumps), none of the ass kissers seemed to have noticed this VERY recurring bug, what a surprise.
- the physic could have been made more rewarding, there is a game called "Double Wire" that's pretty much the same thing, the difference being that it allows you to gain back momentum while attached to a rope. In this game if you don't chain ropes on the first try, you are bound to fall 99% of times because you will very quickly stabilize to an inescapable worthless position.
- that's "a choice", but some puzzles are fucked up, it feels like you are trying to understand how the flawed physic engine will work rather than how to solve the puzzle (the room with 3 gates for example, you can't attach a rope to a gate because the physic is unfinished, but you have to do some momentum trick which only works 1 time out of 5 ? That is not fun, you could have made it slightly easier to execute).

I still enjoyed the game.