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Mar 21, 2014 | 8:05 PM EDT
  • Daily 4th Place March 22, 2014

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Author Comments

Can you develop a thriving civilization on a tiny tile-based world?

It’s not as easy as it sounds! You’ll have to fight your way through natural disasters that reconfigure the ground and make your life harder. The more advanced your civilization gets, the more often the disasters come…

Complete the 12 training missions and take up the challenge of the Endless mode and the Time attack mode that you’ll unlock!

Play the training missions for tips.
Click on a tile to build stuff on it.
forest → sawmill
grasslands → city, farm, temple, factory, school
ocean → blue shrine
mountain → grey shrine, nexus
desert → nothing!
The age is the level of your best city. You have a level 4 city→ age 4
First thing to do: click on a grasslands tile, build a city.
When a building is not available, it means that your civilization is not advanced enough. The age of your civilization is equal to the level of your best city.
To build shrines, you must build a temple first.



Rated 5 / 5 stars

@below Dude you need Citys for Hammers!
Go play tinysasters 1 to learn all this


Rated 4 / 5 stars

Hmm ,can't understand why it don't give me craft points ,,,lots of buildings and no little hammer .


Rated 5 / 5 stars

Very original! much better than the first one. Better disasters system than the good-old sim city! xD
Nice graphics and sound too. And i like it because you keep it simple. It mantained me focused and hurry all the time.


Rated 5 / 5 stars



Rated 4 / 5 stars

I like it really nice game entertaining music and great game play but too easy.