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rated 2.86 / 5 stars
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Skill - Collect

Credits & Info

Mar 1, 2014 | 1:12 PM EST

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Author Comments

This is my first Flash game. A kinda-sorta tribute to the Atari game Kaboom!.

Click to resume play when you miss a bomb. Get new buckets at 20, 80, 100, 150, 200, 250, 300, 400 points and from then on every 100 points to 1200.

Planned improvements: indefinite new buckets ever x number of points. Balance and refine game. Play-test a lot. Feel free to give suggestions so I can get better. :)



Rated 4.5 / 5 stars

It is an Atari style game for sure and it has more replay value than most Atari games; it also has a robust difficulty factor and reward mechanism - can't go wrong with this; having said all of this - it still has better gameplay value than a lot of newer games that take years to develop. You must be on to something good.


Rated 4 / 5 stars

Great game! Simple, and quite addicting! Keep up the good work!


Rated 2.5 / 5 stars

Its average it just isn't really giving anything new to the table, but it is a ok game but if you make anymore games just remember to give your best effort. Again, its good just isn't doing anything new.

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Rated 3 / 5 stars

It's very repetitive as of now.
It's fun until you drop the ball once or twice: regaining some speed takes quite some time.
A medal system could make players more 'addicted' to the game.


Rated 3.5 / 5 stars

Yeah, its not a bad tribute. Maybe too easy, with getting the extra life every 20 points or so when you're on your last (which was nice) I had to leave the mouse alone just to get a game over finally. Didn't like the plinking noise when you catch the bombs. But I would throw in some odd distractions (bird, distortion causing smoke bombs you don't catch) to really take it away from being like Kaboom!