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This is my first Flash game. A kinda-sorta tribute to the Atari game Kaboom!.
Click to resume play when you miss a bomb. Get new buckets at 20, 80, 100, 150, 200, 250, 300, 400 points and from then on every 100 points to 1200.
Planned improvements: indefinite new buckets ever x number of points. Balance and refine game. Play-test a lot. Feel free to give suggestions so I can get better. :)
It is an Atari style game for sure and it has more replay value than most Atari games; it also has a robust difficulty factor and reward mechanism - can't go wrong with this; having said all of this - it still has better gameplay value than a lot of newer games that take years to develop. You must be on to something good.
Great game! Simple, and quite addicting! Keep up the good work!
Its average it just isn't really giving anything new to the table, but it is a ok game but if you make anymore games just remember to give your best effort. Again, its good just isn't doing anything new.
It's very repetitive as of now.
It's fun until you drop the ball once or twice: regaining some speed takes quite some time.
A medal system could make players more 'addicted' to the game.
Yeah, its not a bad tribute. Maybe too easy, with getting the extra life every 20 points or so when you're on your last (which was nice) I had to leave the mouse alone just to get a game over finally. Didn't like the plinking noise when you catch the bombs. But I would throw in some odd distractions (bird, distortion causing smoke bombs you don't catch) to really take it away from being like Kaboom!
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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