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Feb 25, 2014 | 4:58 AM EST
  • Daily 5th Place February 26, 2014

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Author Comments

Help the little red riding hood escape from the wolf. How far will you get?

Reviews


nerdsman567nerdsman567

Rated 3.5 / 5 stars March 15, 2014

Not bad, but not without its flaws.
Once you reach Level 8 or 9 on the upgrades, it gets extremely difficult to collecting enough currency to buy more.
Sometimes, when you need to jump over an obstacle, a colony of bats block you off, so you have no choice to either smack into a rock or get caught by the bats.
The music is nice, but get's real repetitive when you've been playing multiple times or on a long winning streak.
It's also kinda hard to collect apples when you're on the motorcycle because 50% of the apples are suspended in the air.
On the plus side, the power-ups are cool and the graphics are nice and colorful.
So yeah, it's not perfect, but for what it's worth, this is a fun and addicting little game to play :)



risingphoenix7risingphoenix7

Rated 3 / 5 stars March 13, 2014

kinda fun, but didnt understand how sometimes you could get away from the wolf just by jumping, and then sometimes that wouldn't work


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Ugo22Ugo22

Rated 5 / 5 stars March 10, 2014

Great game, nice stuff playyard :)



MthSMthS

Rated 2 / 5 stars March 5, 2014

I played a game that was eerily similar, some weeks ago. But with better graphics. This one is... meh.



CielComplexCielComplex

Rated 4 / 5 stars March 4, 2014

On foot, it's difficult to collect a lot of apples without achievements boosting the count, especially when the apples are suspended in the air.

The frames for dodging the wolf (called as a fox in the game for some reason) was odd. The best chance to evade was to jump (jumping being your only form of moving) just at the wolf brought the carrot over his head, but that meant that even though Red was on her feet when the wolf swung to hit her, it would still miss because of the dodge frames. I did like the touch of the carrot breaking if he hit Big Red.

I played the game for an hour and I never encountered the Magnet magic, even though I fully upgraded it. Might tinker with the spawn rates on the items. I figure it's random but random can mean that people don't actually get to use the things you put into the game.

The apples and hazards were generated independently of each other. That annoyingly led to times when I would miss half or more of a string of apples because I had to jump over a hazard. When this happened too often and when it was partially responsible for missing the blue apples (how am I supposed to collect them when they're generated inside a tree?) it was annoying as well. Individually either segment works fine, they just seem like they were running simultaneously instead of working on the same system.

I liked the bright, vibrant visuals. Never had a problem seeing what was going on, even if the apple-blast that would occasionally fill the screen was distracting. The soundtrack and sounds are well done and in synch with the graphics. The power-ups are interesting and mostly distinct. The one-touch control is nice but I actually wished I had more side-to-side control. I get the need for it, though.

Not a bad game. Not my favorite Run-or-Die game but it's maybe at the top 5.


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