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An animated slider game featuring the “Gripple” game mechanics. The playfield is arranged in a 4x4 square and the 2x2 sub-squares (either at corner or in the centre) can be rotated by mouse click. Move the tiles by mouse click to restore the original animation as fast as you can.
Game is completely controlled by mouse. A 2x2 sub-square can be rotated clockwise or anti-clockwise by clicking with the mouse in the central region of the sub-square.