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Uploaded
Jan 16, 2014 | 10:27 AM EST
  • Daily 5th Place January 17, 2014

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Goal Setter 5 Points Earn 6 achievements.
Killer 5 Points Kill 5 enemies.
Mass Murderer 5 Points Kill 125 enemies.
Minimalist 5 Points Earn 1 achievement.
Serial Killer 5 Points Kill 30 enemies.
Achievement Acquirer 10 Points Earn 40 achievements.
Badge Badger 10 Points Earn 25 achievements.
Goal Getter 10 Points Earn 16 achievements.
Half-Assed 10 Points Earn 65 achievements. That's half of the total 130 achievements.
Rampage 10 Points Kill 550 enemies.
Maniac Murderer 25 Points Kill 1,900 enemies.
Medal Monster 25 Points Earn 80 achievements.
Non-Stop Rampage 25 Points Kill 1,125 enemies.
Maniacal Mangler 50 Points Kill 11,000 enemies.
Medal Maniac 50 Points Earn 110 achievements.
Menacing Maimer 50 Points Kill 4,000 enemies.
Genocide 100 Points Kill 60,000 enemies.

Author Comments

- The help button now links you to a textual guide.

- Fullscreen mode is now available through option/settings.

Artist's Note:
Thanks everyone for being patient as we've been working through the bugs. For those who don't know, this game has been a LONG time coming... and both the programmer and I are excited to have finally released it. Thanks to everyone who's played it so far, and thanks for the continual awesome feedback.. it's been really helpful.

Programmer's Note:
The infamous equipment menu bug has been fixed along with all the little bugs I'm aware of.

Game Description:
Tek Tactical is a survival-style shooter with amazing graphics and animations, tons of RPG elements such as upgrading stats and customizing weapons, and plenty of ways to destroy your adversaries! Tek features 9 weapons, 44 skills, and 130 achievements, offering up countless hours of play!

Reviews


orangebomborangebomb

Rated 3.5 / 5 stars January 29, 2014

I enjoyed the game pretty well, but the game seems to be more complicated than is has to be, especially with the stats system in general which it is hard to tell an increase from a boost, and it doesn't seem to do much at all. Along with the little things like the small stock market feature with various materials {i.e gold, emerald and so on} that easily can be glossed over.

Also, I noticed that you can level up your spending level by buying and selling enough things, which it sounds convenient enough, but it doesn't really feel like it is completely necessary, and considering that bullets in this game is rather cheap, {at least for most of the guns} it doesn't really matter as much unless you're going to by a big ticket item right off the bat, which most likely isn't going to happen. Also, the hit detection could use a little work, it seem like the bullets don't always hit the mark, even if I tried to hit them in the head, it doesn't happen that often, but it is noticeable enough in that respect.

With all that said, I did have some fun playing this game, and the buy/sell system is nice to have in order to balance out both the funds and the weight distribution in the game, along with the various achievements in the game that actually do something in the game, albeit rather minor in most cases, and the guns itself are varied and do pretty well at what they're supposed to do. The RPG elements in the game are a nice touch, but as I mentioned earlier, it doesn't seem to do too much in terms of actual gameplay, at least early on, especially when you can easily heal off any damage quickly.

This game does have potential, and it does provide enough to keep anyone playing for a long time, which is good. But it just seems to be a little more complicated with a lot of the features of the game that sound neat on paper, but just doesn't seem to clash well overall. I would like to see more of your work in the future, because even with the in-game flaws, I really like what you got here as a game.


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daldoriandaldorian

Rated 4 / 5 stars January 29, 2014

fun game very much enjoying it my only complaint is that unless your cursur is on the target bullets do nothing so if you aim past it doesnt seem to do anyhting maybe just me but oh well and to scabbers123 sooooo what you played like the first 10 secs and couldnt beat level1? everything is explained in the beggining and then you do lvl1 then pick stats and such



scabbers123scabbers123

Rated 0 / 5 stars January 29, 2014

Could you have made this any more complicated? To much time spent on the menus and not enough time on the actual game play. After 10 mins I still can't figure out where my extra stat points are and have lost interest.



IRONken88IRONken88

Rated 2.5 / 5 stars January 28, 2014

while fun at first i noticed that the movement and aiming where very difficult to work with...it takes too long too reload and when crouched there is too high a percentage of enemys hitting you...and while i didnt die i felt as though i should have...this game has potential but it needs to be reworked...namely the side scroll thing...it would work better as a true side scroller


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gundam288gundam288

Rated 2 / 5 stars January 27, 2014

It's a great game... at first.

The fact that you can get shot from over 3-5 screen away by off screen enemies is ****ing stupid and kills the game once you get to the bigger stage(s). I used to give this game a 5 stars rating, but after clocking in a lot of hours and finally hitting the bigger stage and being unable to get all my rings to carry over to a new game due to the stupid ad credits system that has no way to get them other than viewing ads or getting really lucky after a wave to see ether 100 or 1000 in the shop for a ton of money.

The issue is the fusion requiring ad credits and yet they don't carry over unless you choose to pick them (the rings are pretty much the only choice as you start out at level one all over again). A gold fusion option for weapons needs to be added along with a way to dump gold to buy ad credits.


People find this review helpful!