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Uploaded
Jan 16, 2014 | 10:27 AM EST
  • Daily 5th Place January 17, 2014

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Goal Setter 5 Points Earn 6 achievements.
Killer 5 Points Kill 5 enemies.
Mass Murderer 5 Points Kill 125 enemies.
Minimalist 5 Points Earn 1 achievement.
Serial Killer 5 Points Kill 30 enemies.
Achievement Acquirer 10 Points Earn 40 achievements.
Badge Badger 10 Points Earn 25 achievements.
Goal Getter 10 Points Earn 16 achievements.
Half-Assed 10 Points Earn 65 achievements. That's half of the total 130 achievements.
Rampage 10 Points Kill 550 enemies.
Maniac Murderer 25 Points Kill 1,900 enemies.
Medal Monster 25 Points Earn 80 achievements.
Non-Stop Rampage 25 Points Kill 1,125 enemies.
Maniacal Mangler 50 Points Kill 11,000 enemies.
Medal Maniac 50 Points Earn 110 achievements.
Menacing Maimer 50 Points Kill 4,000 enemies.
Genocide 100 Points Kill 60,000 enemies.

Author Comments

- The help button now links you to a textual guide.

- Fullscreen mode is now available through option/settings.

Artist's Note:
Thanks everyone for being patient as we've been working through the bugs. For those who don't know, this game has been a LONG time coming... and both the programmer and I are excited to have finally released it. Thanks to everyone who's played it so far, and thanks for the continual awesome feedback.. it's been really helpful.

Programmer's Note:
The infamous equipment menu bug has been fixed along with all the little bugs I'm aware of.

Game Description:
Tek Tactical is a survival-style shooter with amazing graphics and animations, tons of RPG elements such as upgrading stats and customizing weapons, and plenty of ways to destroy your adversaries! Tek features 9 weapons, 44 skills, and 130 achievements, offering up countless hours of play!

Reviews


KalebCKalebC

Rated 3.5 / 5 stars February 16, 2014

(these are in no particular order)
First the good stuff:
1.The Game-play is fairly original
2.Weapon customization is well formed
3.The RPG elements
4.Wide variety of skills
5,MANY achievements to go for
Now the bad:
1.The game-play does get repetitive
3.The sounds were directly taken from Half Life which I'm pretty sure is not only against some kind of copy right law but also shows laziness
4. The flashing notifications such as "Buy More Ammo" and "New Skills", while helpful, are very obnoxious and quite an eye sore.
5. Some variety in the music would be good (Something less repetitive preferably)
Overview:
This game has great potential; with some game-play improvements this could be an amazing game!


People find this review helpful!

DarkdrakoDarkdrako

Rated 2.5 / 5 stars February 15, 2014

I think this game is an experiment on how many times can a player plow through the exact same level without realizing it.

Dude, you must've experienced yourself. You're just shooting at the same fucking blue yellow and red soldiers in the same bloody warehouse over and over again. Unless it's the kind of guy who gets off solely on increasing numbers and shit, no one would want to sit through endless hours of mindless repetition.

And god...those last achievements! Just how much time are you trying to take off our hands with one stage?


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burndyburndy

Rated 3.5 / 5 stars February 15, 2014

the game is alright i guess kind a dull after a while , the inventory and upgrade system is very good but the gameplay is just the same it gets stale after 30 minutes


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Deathley13Deathley13

Rated 2.5 / 5 stars February 13, 2014

Not bad, but I can't seem to aim, fire, and move around at the same time. This gets very frustrating, even with the large screen.


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xXxThe-Unamed-OnexXxxXxThe-Unamed-OnexXx

Rated 4 / 5 stars February 13, 2014

Not sure if it was intentional or a slight oversight, but I found a small bug with the shop. When you sell ammo, it doesn't decrease your weight. It makes managing ammo between rounds rather difficult, as I can't sell off ammo I don't need to make room for the ammo I do need. Again, not sure if this was intentional or not, but I certainly felt it needed to be addressed.

That being said, I enjoy this game. It can get slightly repetitive after a while, but the overall difficulty and challenge makes up for that. Just look into that little issue with the shop and I think you got a excellent little game here.


tedgaming responds:

I just took a quick look at it. It looks like maybe the weight doesn't drop when you sell your first set of ammo, but after that, the weight seems to go down properly. It seems it might be a little buggy but it shouldn't be anything that affects long term play. Let me know if the bug is worse than that for you.