Be a Supporter!

Credits & Info

Uploaded
Jan 10, 2014 | 2:58 PM EST
  • Daily 3rd Place January 11, 2014
  • Weekly 4th Place January 15, 2014

If you liked this, check these out!


Author Comments

About:
From the creators of the award-winning "Mythic Fort Defense" and the highly-acclaimed "Siege Knight" comes a spiritual successor: Sentry Knight.

Take control of a lone sentry in his tower and defend it from waves of mythical creatures, large and small. Level up and place your talent points strategically in 3 separate talent trees with 48 talents to choose from. Upgrade your bow, arrows, tower and torch to further maximize your damage output.

Journey through 8 beautiful, hand-drawn worlds; from the dense forests of Wildwood, to the fiery peaks of Molten Summit. Battle 4 unique bosses, each with their own array of abilities and attacks. Shoot, blast, explode, freeze, burn, and demolish your foes with 16 unique spells.

In short: Tons of enemies, tons of spells, tons of unique build options, tons of fun!

----

New Features (1/14/2014):
- Endless Mode has now been increased in difficulty. Bosses will come in every 5 minutes or so. Keep a look out because enemies will also continue to creep in while bosses are on the stage!
- Added enemy health bars.
- Added the ability to access your Talent Tree from the World Map.
- Added actual statistical information at the Blacksmith.
- Buffed Ice Hellion and Scourge Templar a bit.
- Adjusted Endless Mode enemy scaling. All enemies now have their health adjusted according to the player’s current level.
- Decaying Grip now is a proc skill, meaning it has a chance to reduce enemy speed instead of always reducing enemy speed.
- Changed Decaying Grip tooltip to make more sense.
- Hopefully fixed Spell Boon not affecting certain spells.
- Fixed all the medals that were not previously working. Some may activate when you first go to the World Map, others you may need to accomplish again!
- Fixed the bug where you got stuck in the Talent Point notification. You now stop gaining new talent points at level 70 to make room for the 8 points you get from 3 starring each world.
- Fixed misspelling of Bestiary.

You may need to clear your browser cache to properly get the new update.

Reviews


Koyex16Koyex16

Rated 4 / 5 stars

Done! maxed medals!
I don't like the auto fire
GG overall


People find this review helpful!

ares101ares101

Rated 4 / 5 stars

Nice game but the battlefield is a little short. Easily completed if you bother to read the tech tree. 9/10.



DevoidDevoid

Rated 4 / 5 stars

This game is quite good. I enjoy playing it. I'm not sure how well the balance scales; I had to grind a bit to beat the third level and the last two levels seem very difficult due to the level cap. I still enjoyed it though!


People find this review helpful!
JWolfGames responds:

Devoid,

We're currently working on a new build that addresses the level cap! We're increasing it a bit and we're also going to be unrestricting the talent tree skill point allocation, so players can spend their points wherever and however they like!

Thanks for your time and review!
- Justin


momoistheonemomoistheone

Rated 4 / 5 stars

Cool game! I love the spells and skills although I wish I could see the health of the small monsters lke a bar on their heads :)


People find this review helpful!

nunyabiznessnunyabizness

Rated 4 / 5 stars

Well to answer the last guys complaints, when you reset your skill points you have to press space during the match to pull up your skill tree where you can pause the game and assign your spells. You can also change spells between cooldowns too. As far as the game itself, it was okay. Even leveled up the gameplay doesn't change a whole lot. There needs to be some more auto turrets, like the Gargoyle to avoid constantly having to aim at every enemy. Overall a good game though.