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Sentry Knight

rated 4.30 / 5 stars
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Strategy - Tower Defense

Credits & Info

Jan 10, 2014 | 2:58 PM EST
  • Frontpaged January 12, 2014
  • Daily 3rd Place January 11, 2014
  • Weekly 4th Place January 15, 2014

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Author Comments

From the creators of the award-winning "Mythic Fort Defense" and the highly-acclaimed "Siege Knight" comes a spiritual successor: Sentry Knight.

Take control of a lone sentry in his tower and defend it from waves of mythical creatures, large and small. Level up and place your talent points strategically in 3 separate talent trees with 48 talents to choose from. Upgrade your bow, arrows, tower and torch to further maximize your damage output.

Journey through 8 beautiful, hand-drawn worlds; from the dense forests of Wildwood, to the fiery peaks of Molten Summit. Battle 4 unique bosses, each with their own array of abilities and attacks. Shoot, blast, explode, freeze, burn, and demolish your foes with 16 unique spells.

In short: Tons of enemies, tons of spells, tons of unique build options, tons of fun!


New Features (1/14/2014):
- Endless Mode has now been increased in difficulty. Bosses will come in every 5 minutes or so. Keep a look out because enemies will also continue to creep in while bosses are on the stage!
- Added enemy health bars.
- Added the ability to access your Talent Tree from the World Map.
- Added actual statistical information at the Blacksmith.
- Buffed Ice Hellion and Scourge Templar a bit.
- Adjusted Endless Mode enemy scaling. All enemies now have their health adjusted according to the player’s current level.
- Decaying Grip now is a proc skill, meaning it has a chance to reduce enemy speed instead of always reducing enemy speed.
- Changed Decaying Grip tooltip to make more sense.
- Hopefully fixed Spell Boon not affecting certain spells.
- Fixed all the medals that were not previously working. Some may activate when you first go to the World Map, others you may need to accomplish again!
- Fixed the bug where you got stuck in the Talent Point notification. You now stop gaining new talent points at level 70 to make room for the 8 points you get from 3 starring each world.
- Fixed misspelling of Bestiary.

You may need to clear your browser cache to properly get the new update.



Rated 5 / 5 stars

If this game had medals it would've been even more awesome (I like medals ._.)
Still 5 tough, I had lots of fun.

JWolfGames responds:

We may or may not be working on medals. ;)


Rated 5 / 5 stars

Great tower defense. It had everything. Good upgrading system, money which you can buy even more upgrades, nice and actually useful spells and funny bosses. Really nice cartoony art style too. Can't say a bad thing about this.

JWolfGames responds:

Anton, I can't say a bad thing about you either, my friend. Thanks and glad you had fun!


Rated 5 / 5 stars

Great fun. good the point that I almost forgot to rate
here's you 5 star


Rated 5 / 5 stars

Almost right from the get go I was going to complain that the game seemed too difficult, as the tougher enemies were shrugging off my arrows like toothpicks, but having now played through the game, and never actually having lost a level, (Granted I did replay a couple levels to get that third star, so those extra levels probably helped a lot) the game was pretty good! While the tougher enemies can seem kind of overbearing at first, careful use of Magic and Blood Heals makes it all possible in the end.
The magic added a nice strategic element, and made lots of pretty colours to boot!
The most prominent issues that came up for me, were the repeated "Upgrade at the Blacksmith?" popup after every level, and aiming the magic. The Ice spells in particular, Frigid Blast feels like it starts a little behind the cursor and I couldn't quite understand the hit box for the Ice Stalagmites.


Rated 5 / 5 stars

dude, i killed the sheep i didn't knew it was friendly i thought it was gonna throw the gold... :S

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